CMDR marko damaskus profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 22 772 920 649 cr |
Credits spent on ships | 2 724 301 207 cr |
Credits spent on outfitting | 6 692 833 635 cr |
Credits spent on repairs | 160 624 729 cr |
Credits spent on fuel | 824 724 cr |
Credits spent on munitions | 12 668 275 cr |
Insurance claims | 698 |
Total claim costs | 5 281 777 060 cr |
Combat |
|
Bounties claimed | 3 310 |
Profit from bounties | 305 427 533 cr |
Combat bonds | 9 955 |
Profit from combat bonds | 41 231 907 571 cr |
Assassinations | 131 |
Profit from assassinations | 57 097 112 cr |
Highest single reward | 1 650 290 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 659 |
Lifetime fines value | 1 162 777 cr |
Bounties received/earned | 1 088 |
Lifetime bounty value | 7 922 400 cr |
Highest bounty issued | 291 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 73 394 cr |
Commodities smuggled | 34 |
Average profit | 12 232 cr |
Highest single transaction | 28 500 cr |
Trading |
|
Market network | 134 |
Trading profit | 26 249 593 573 cr |
Commodities traded | 93 670 |
Average profit | 49 904 170 cr |
Highest single transaction | 1 167 693 552 cr |
Mining |
|
Profits from mining | 25 051 679 520 cr |
Minerals refined | 30 323 |
Materials collected | 56 777 |
Exploration |
|
Systems visited | 6 266 |
Profits from exploration | 346 440 855 cr |
Level 2 detailed scans | 17 008 |
Level 3 detailed scans | 17 008 |
Highest payout | 9 339 338 cr |
Total hyperspace distance | 347 602 ly |
Total hyperspace jumps | 10 832 |
Max distance from start | 25 704,53 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 26W 3D 8H 41M |
Passengers |
|
Total bulk passengers delivered | 5 439 |
Total VIPs delivered | 5 |
Total delivered | 5 444 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 471 811 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4 086 |
Grade 1 upgrades generated | 631 |
Grade 2 upgrades generated | 647 |
Grade 3 upgrades generated | 870 |
Grade 4 upgrades generated | 871 |
Grade 5 upgrades generated | 1 067 |
Crew |
|
Crew credits earned | 1 964 642 861 cr |
Crew hired | 9 |
Crew fired | 9 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 17H 4M 35S |
Time in gunner role | 3M 14S |
Total credits accrued | 545 918 cr |