CMDR TheElite96 profile

Profile
Commander name:
Current ship:
Celestia [TH-01M]
(Mandalay)
 
Member since:
22.1.2020
 
Distances submitted:
8
 
Systems visited:
4 314
Systems discovered first:
280
 
Balance:
2 389 437 368 Cr
Ranks

83%

21%

0%

Rookie

46%

Collector

3%

0%

Federation: Rear Admiral

17%

Empire: Duke

56%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 4 852 301 128 cr
Credits spent on ships 1 373 614 434 cr
Credits spent on outfitting 2 296 980 650 cr
Credits spent on repairs 16 362 572 cr
Credits spent on fuel 485 515 cr
Credits spent on munitions 380 832 cr
Insurance claims 18
Total claim costs 56 166 194 cr

Combat

Bounties claimed 174
Profit from bounties 6 924 125 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 6
Profit from assassinations 1 045 737 cr
Highest single reward 236 182 cr
Skimmers killed 22

Crime

Fines issued 106
Lifetime fines value 1 880 496 cr
Bounties received/earned 178
Lifetime bounty value 191 900 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 36
Trading profit 4 189 337 741 cr
Commodities traded 24 801
Average profit 57 388 188 cr
Highest single transaction 594 280 032 cr

Mining

Profits from mining 3 363 703 236 cr
Minerals refined 3 014
Materials collected 5 396

Exploration

Systems visited 3 877
Profits from exploration 289 797 903 cr
Level 2 detailed scans 11 215
Level 3 detailed scans 11 214
Highest payout 7 350 669 cr
Total hyperspace distance 307 531 ly
Total hyperspace jumps 6 432
Max distance from start 25 843,92 ly
Max distance from Sol 25 899,99 ly
Max distance from Colonia 25 252,59 ly
Approximate time played 5W 3H 12M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 399
Total delivered 399
Total ejected 0

Crafting

Number of engineers used 9
Number of upgrades generated 446
Grade 1 upgrades generated 164
Grade 2 upgrades generated 104
Grade 3 upgrades generated 79
Grade 4 upgrades generated 51
Grade 5 upgrades generated 48

Crew

Crew credits earned 255 511 306 cr
Crew hired 2
Crew fired 2

Multi-Crew

Total time in multi-crew 2D 12H 27M 28S
Time in gunner role 1H 17M 29S
Total credits accrued 953 566 cr