CMDR TheElite96 profile

Profile
Commander name:
Current ship:
BAM-BAM! [689045]
(Krait Mk II)
 
Member since:
22.1.2020
 
Distances submitted:
0
 
Systems visited:
3 804
Systems discovered first:
271
 
Balance:
1 594 060 771 Cr
Ranks

82%

15%

96%

Rookie

44%

Directionless

0%

0%

Federation: Rear Admiral

14%

Empire: Duke

56%
Credits
Flight log heatmap
Statistics

Balance

Current assets 4 045 654 169 cr
Credits spent on ships 1 373 614 434 cr
Credits spent on outfitting 2 259 747 445 cr
Credits spent on repairs 12 308 508 cr
Credits spent on fuel 333 651 cr
Credits spent on munitions 377 707 cr
Insurance claims 17
Total claim costs 55 704 843 cr

Combat

Bounties claimed 174
Profit from bounties 6 924 125 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 6
Profit from assassinations 1 045 737 cr
Highest single reward 236 182 cr
Skimmers killed 22

Crime

Fines issued 104
Lifetime fines value 1 880 346 cr
Bounties received/earned 178
Lifetime bounty value 191 900 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 29
Trading profit 3 659 529 340 cr
Commodities traded 21 206
Average profit 56 300 451 cr
Highest single transaction 594 280 032 cr

Mining

Profits from mining 3 363 703 236 cr
Minerals refined 3 014
Materials collected 4 589

Exploration

Systems visited 3 696
Profits from exploration 285 867 777 cr
Level 2 detailed scans 10 800
Level 3 detailed scans 10 799
Highest payout 7 350 669 cr
Total hyperspace distance 285 676 ly
Total hyperspace jumps 5 740
Max distance from start 25 843,92 ly
Max distance from Sol 25 899,99 ly
Max distance from Colonia 25 252,59 ly
Approximate time played 4W 3D 10H 57M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 399
Total delivered 399
Total ejected 0

Crafting

Number of engineers used 9
Number of upgrades generated 405
Grade 1 upgrades generated 155
Grade 2 upgrades generated 90
Grade 3 upgrades generated 70
Grade 4 upgrades generated 47
Grade 5 upgrades generated 43

Crew

Crew credits earned 255 511 306 cr
Crew hired 2
Crew fired 2

Multi-Crew

Total time in multi-crew 2D 11H 30M 35S
Time in gunner role 1H 17M 29S
Total credits accrued 953 566 cr