CMDR TheElite96 profile
Profile

Commander name:
Current ship:
Celestia [TH-01M]
(Mandalay)
(Mandalay)
Member since:
22.1.2020
Distances submitted:
8
Systems visited:
4 314
Systems discovered first:
280
Balance:
2 389 437 368 Cr

Ranks
Rookie
Collector
Federation: Rear Admiral
Empire: Duke
Credits
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 4 852 301 128 cr |
Credits spent on ships | 1 373 614 434 cr |
Credits spent on outfitting | 2 296 980 650 cr |
Credits spent on repairs | 16 362 572 cr |
Credits spent on fuel | 485 515 cr |
Credits spent on munitions | 380 832 cr |
Insurance claims | 18 |
Total claim costs | 56 166 194 cr |
Combat |
|
Bounties claimed | 174 |
Profit from bounties | 6 924 125 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 1 045 737 cr |
Highest single reward | 236 182 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 106 |
Lifetime fines value | 1 880 496 cr |
Bounties received/earned | 178 |
Lifetime bounty value | 191 900 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 36 |
Trading profit | 4 189 337 741 cr |
Commodities traded | 24 801 |
Average profit | 57 388 188 cr |
Highest single transaction | 594 280 032 cr |
Mining |
|
Profits from mining | 3 363 703 236 cr |
Minerals refined | 3 014 |
Materials collected | 5 396 |
Exploration |
|
Systems visited | 3 877 |
Profits from exploration | 289 797 903 cr |
Level 2 detailed scans | 11 215 |
Level 3 detailed scans | 11 214 |
Highest payout | 7 350 669 cr |
Total hyperspace distance | 307 531 ly |
Total hyperspace jumps | 6 432 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 252,59 ly |
Approximate time played | 5W 3H 12M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 399 |
Total delivered | 399 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 446 |
Grade 1 upgrades generated | 164 |
Grade 2 upgrades generated | 104 |
Grade 3 upgrades generated | 79 |
Grade 4 upgrades generated | 51 |
Grade 5 upgrades generated | 48 |
Crew |
|
Crew credits earned | 255 511 306 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 12H 27M 28S |
Time in gunner role | 1H 17M 29S |
Total credits accrued | 953 566 cr |