CMDR sirpuma profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 455 450 709 cr |
Credits spent on ships | 935 490 487 cr |
Credits spent on outfitting | 2 899 318 058 cr |
Credits spent on repairs | 35 980 214 cr |
Credits spent on fuel | 888 396 cr |
Credits spent on munitions | 3 449 856 cr |
Insurance claims | 29 |
Total claim costs | 367 483 928 cr |
Combat |
|
Bounties claimed | 2 572 |
Profit from bounties | 180 586 265 cr |
Combat bonds | 1 278 |
Profit from combat bonds | 972 241 579 cr |
Assassinations | 57 |
Profit from assassinations | 37 882 053 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 334 729 cr |
Bounties received/earned | 333 |
Lifetime bounty value | 1 183 650 cr |
Highest bounty issued | 334 700 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 938 894 cr |
Commodities smuggled | 266 |
Average profit | 26 080 cr |
Highest single transaction | 230 480 cr |
Trading |
|
Market network | 315 |
Trading profit | 9 862 512 758 cr |
Commodities traded | 556 594 |
Average profit | 6 164 070 cr |
Highest single transaction | 218 551 592 cr |
Mining |
|
Profits from mining | 1 345 042 880 cr |
Minerals refined | 3 077 |
Materials collected | 60 844 |
Exploration |
|
Systems visited | 9 589 |
Profits from exploration | 1 188 978 366 cr |
Level 2 detailed scans | 61 743 |
Level 3 detailed scans | 61 734 |
Highest payout | 12 472 656 cr |
Total hyperspace distance | 618 241 ly |
Total hyperspace jumps | 12 967 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 17W 23H 48M |
Passengers |
|
Total bulk passengers delivered | 7 377 |
Total VIPs delivered | 52 |
Total delivered | 7 429 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 164 |
Total profit | 1 395 156 cr |
Total rescue transactions | 77 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3 838 |
Grade 1 upgrades generated | 714 |
Grade 2 upgrades generated | 575 |
Grade 3 upgrades generated | 719 |
Grade 4 upgrades generated | 830 |
Grade 5 upgrades generated | 1 000 |
Crew |
|
Crew credits earned | 1 474 998 693 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 8 |