CMDR spax profile
(Asp Explorer)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 3 251 920 370 cr |
Credits spent on ships | 296 807 984 cr |
Credits spent on outfitting | 492 031 521 cr |
Credits spent on repairs | 473 415 cr |
Credits spent on fuel | 30 680 cr |
Credits spent on munitions | 70 333 cr |
Insurance claims | 5 |
Total claim costs | 2 341 391 cr |
Combat |
|
Bounties claimed | 271 |
Profit from bounties | 7 721 737 cr |
Combat bonds | 61 |
Profit from combat bonds | 961 785 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 3 350 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 36 |
Trading profit | 1 126 838 699 cr |
Commodities traded | 7 352 |
Average profit | 8 943 164 cr |
Highest single transaction | 314 674 896 cr |
Mining |
|
Profits from mining | 1 109 156 836 cr |
Minerals refined | 1 520 |
Materials collected | 4 685 |
Exploration |
|
Systems visited | 7 442 |
Profits from exploration | 2 132 341 448 cr |
Level 2 detailed scans | 33 940 |
Level 3 detailed scans | 34 532 |
Highest payout | 12 126 003 cr |
Total hyperspace distance | 403 864 ly |
Total hyperspace jumps | 7 798 |
Max distance from start | 43 898,34 ly |
Max distance from Sol | 43 967,73 ly |
Max distance from Colonia | 32 163,46 ly |
Approximate time played | 2W 2D 21H 25M |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 99 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 17 |
Grade 3 upgrades generated | 25 |
Grade 4 upgrades generated | 10 |
Grade 5 upgrades generated | 16 |
Multi-Crew |
|
Total time in multi-crew | 24M 32S |