CMDR The_Narwhal_King profile
(Imperial Cutter)
Federation: Lt. Commander
Empire: King
Balance |
|
---|---|
Current assets | 18 551 651 694 cr |
Credits spent on ships | 1 589 598 586 cr |
Credits spent on outfitting | 3 187 745 766 cr |
Credits spent on repairs | 138 022 371 cr |
Credits spent on fuel | 1 424 804 cr |
Credits spent on munitions | 5 465 615 cr |
Insurance claims | 61 |
Total claim costs | 517 148 521 cr |
Combat |
|
Bounties claimed | 4 293 |
Profit from bounties | 400 531 583 cr |
Combat bonds | 1 899 |
Profit from combat bonds | 5 555 100 298 cr |
Assassinations | 11 |
Profit from assassinations | 8 910 944 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 823 |
Lifetime fines value | 3 914 937 cr |
Bounties received/earned | 1 011 |
Lifetime bounty value | 42 323 240 cr |
Highest bounty issued | 4 160 300 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 6 353 614 cr |
Commodities smuggled | 1 568 |
Average profit | 122 185 cr |
Highest single transaction | 3 001 856 cr |
Trading |
|
Market network | 109 |
Trading profit | 16 563 217 421 cr |
Commodities traded | 146 998 |
Average profit | 25 799 404 cr |
Highest single transaction | 1 187 269 920 cr |
Mining |
|
Profits from mining | 15 148 445 866 cr |
Minerals refined | 11 769 |
Materials collected | 18 801 |
Exploration |
|
Systems visited | 7 338 |
Profits from exploration | 794 527 983 cr |
Level 2 detailed scans | 39 458 |
Level 3 detailed scans | 38 998 |
Highest payout | 14 243 687 cr |
Total hyperspace distance | 196 829 ly |
Total hyperspace jumps | 9 741 |
Max distance from start | 41 165,10 ly |
Max distance from Sol | 30 037,80 ly |
Max distance from Colonia | 26 597,55 ly |
Approximate time played | 10W 4D 20H 42M |
Passengers |
|
Total bulk passengers delivered | 9 879 |
Total VIPs delivered | 25 |
Total delivered | 9 904 |
Total ejected | 205 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 781 309 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 384 |
Grade 1 upgrades generated | 283 |
Grade 2 upgrades generated | 297 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 300 |
Grade 5 upgrades generated | 171 |
Crew |
|
Crew credits earned | 1 293 864 424 cr |
Crew hired | 10 |
Crew fired | 9 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5D 12H 8M 26S |
Time in gunner role | 11H 44M 57S |
Time in fighter con role | 18H 20M 4S |
Total credits accrued | 917 327 905 cr |
Total fines accrued | 1 338 603 cr |