CMDR astral syphon profile
(Mamba)
Federation: Midshipman
Empire: Count
Balance |
|
---|---|
Current assets | 850 731 310 cr |
Credits spent on ships | 400 706 883 cr |
Credits spent on outfitting | 542 564 627 cr |
Credits spent on repairs | 2 861 092 cr |
Credits spent on fuel | 53 495 cr |
Credits spent on munitions | 485 637 cr |
Insurance claims | 26 |
Total claim costs | 63 439 470 cr |
Combat |
|
Bounties claimed | 334 |
Profit from bounties | 26 795 305 cr |
Combat bonds | 92 |
Profit from combat bonds | 8 920 037 cr |
Assassinations | 27 |
Profit from assassinations | 13 090 960 cr |
Highest single reward | 750 356 cr |
Skimmers killed | 128 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 163 716 cr |
Bounties received/earned | 151 |
Lifetime bounty value | 161 200 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 10 |
Trading profit | 181 967 410 cr |
Commodities traded | 1 595 |
Average profit | 5 351 983 cr |
Highest single transaction | 82 902 660 cr |
Mining |
|
Profits from mining | 54 365 cr |
Minerals refined | 28 |
Materials collected | 2 350 |
Exploration |
|
Systems visited | 1 292 |
Profits from exploration | 51 950 451 cr |
Level 2 detailed scans | 6 839 |
Level 3 detailed scans | 6 839 |
Highest payout | 1 660 602 cr |
Total hyperspace distance | 57 040 ly |
Total hyperspace jumps | 1 972 |
Max distance from start | 21 982,65 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 24 484,22 ly |
Approximate time played | 1W 3D 22H 19M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29 647 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 259 |
Grade 1 upgrades generated | 71 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 59 |
Grade 4 upgrades generated | 36 |
Grade 5 upgrades generated | 26 |
Multi-Crew |
|
Total time in multi-crew | 1H 42M 25S |
Time in gunner role | 26M 2S |
Time in fighter con role | 23M 13S |
Total credits accrued | 721 882 cr |