CMDR SHYLPH profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 54 264 889 028 cr |
Credits spent on ships | 3 860 135 002 cr |
Credits spent on outfitting | 8 049 863 010 cr |
Credits spent on repairs | 66 690 082 cr |
Credits spent on fuel | 3 504 554 cr |
Credits spent on munitions | 17 654 648 cr |
Insurance claims | 13 |
Total claim costs | 79 863 094 cr |
Combat |
|
Bounties claimed | 32 792 |
Profit from bounties | 9 284 225 827 cr |
Combat bonds | 25 718 |
Profit from combat bonds | 38 616 619 269 cr |
Assassinations | 769 |
Profit from assassinations | 1 051 864 238 cr |
Highest single reward | 2 503 232 cr |
Skimmers killed | 103 |
Crime |
|
Fines issued | 707 |
Lifetime fines value | 1 313 527 cr |
Bounties received/earned | 217 |
Lifetime bounty value | 154 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 259 024 cr |
Commodities smuggled | 13 |
Average profit | 25 902 cr |
Highest single transaction | 235 531 cr |
Trading |
|
Market network | 679 |
Trading profit | 40 415 748 047 cr |
Commodities traded | 823 628 |
Average profit | 18 522 341 cr |
Highest single transaction | 1 999 757 504 cr |
Mining |
|
Profits from mining | 17 221 518 101 cr |
Minerals refined | 25 087 |
Materials collected | 62 875 |
Exploration |
|
Systems visited | 26 271 |
Profits from exploration | 5 692 502 909 cr |
Level 2 detailed scans | 287 721 |
Level 3 detailed scans | 287 720 |
Highest payout | 19 036 132 cr |
Total hyperspace distance | 1 858 806 ly |
Total hyperspace jumps | 38 180 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 718,60 ly |
Approximate time played | 37W 2D 21H 47M |
Passengers |
|
Total bulk passengers delivered | 50 651 |
Total VIPs delivered | 3 038 |
Total delivered | 53 689 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 789 |
Total profit | 17 712 464 cr |
Total rescue transactions | 83 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 11 895 |
Grade 1 upgrades generated | 1 018 |
Grade 2 upgrades generated | 1 207 |
Grade 3 upgrades generated | 1 725 |
Grade 4 upgrades generated | 2 359 |
Grade 5 upgrades generated | 5 586 |
Crew |
|
Crew credits earned | 151 012 476 cr |
Crew hired | 7 |
Crew fired | 7 |