CMDR Zenturi profile
(Krait Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 18 528 101 948 cr |
Credits spent on ships | 1 680 524 720 cr |
Credits spent on outfitting | 13 245 377 810 cr |
Credits spent on repairs | 116 771 716 cr |
Credits spent on fuel | 12 389 307 cr |
Credits spent on munitions | 6 573 622 cr |
Insurance claims | 167 |
Total claim costs | 837 009 269 cr |
Combat |
|
Bounties claimed | 5 479 |
Profit from bounties | 728 991 643 cr |
Combat bonds | 2 848 |
Profit from combat bonds | 544 330 043 cr |
Assassinations | 112 |
Profit from assassinations | 20 320 459 cr |
Highest single reward | 674 721 cr |
Skimmers killed | 488 |
Crime |
|
Fines issued | 814 |
Lifetime fines value | 16 956 593 cr |
Bounties received/earned | 3 117 |
Lifetime bounty value | 6 105 490 cr |
Highest bounty issued | 1 150 600 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 144 592 906 cr |
Commodities smuggled | 3 656 |
Average profit | 3 362 626 cr |
Highest single transaction | 27 453 150 cr |
Trading |
|
Market network | 175 |
Trading profit | 20 242 327 688 cr |
Commodities traded | 599 186 |
Average profit | 9 874 306 cr |
Highest single transaction | 1 189 429 920 cr |
Mining |
|
Profits from mining | 20 456 142 020 cr |
Minerals refined | 15 079 |
Materials collected | 23 802 |
Exploration |
|
Systems visited | 15 765 |
Profits from exploration | 388 265 303 cr |
Level 2 detailed scans | 14 087 |
Level 3 detailed scans | 32 089 |
Highest payout | 7 151 264 cr |
Total hyperspace distance | 776 190 ly |
Total hyperspace jumps | 27 041 |
Max distance from start | 65 224,18 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 29W 3D 10H 33M |
Passengers |
|
Total bulk passengers delivered | 2 898 |
Total VIPs delivered | 3 569 |
Total delivered | 6 467 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 251 |
Total profit | 423 285 cr |
Total rescue transactions | 66 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 949 |
Grade 1 upgrades generated | 430 |
Grade 2 upgrades generated | 182 |
Grade 3 upgrades generated | 313 |
Grade 4 upgrades generated | 312 |
Grade 5 upgrades generated | 712 |
Crew |
|
Crew credits earned | 4 109 897 701 cr |
Crew hired | 53 |
Crew fired | 26 |
Crew lost | 30 |
Multi-Crew |
|
Total time in multi-crew | 12H 12M 32S |