CMDR IIEnDLezz x profile
(Asp Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 239 377 492 cr |
Credits spent on ships | 1 944 678 289 cr |
Credits spent on outfitting | 3 509 153 025 cr |
Credits spent on repairs | 59 884 627 cr |
Credits spent on fuel | 706 237 cr |
Credits spent on munitions | 4 260 934 cr |
Insurance claims | 106 |
Total claim costs | 547 148 094 cr |
Combat |
|
Bounties claimed | 20 928 |
Profit from bounties | 2 781 113 173 cr |
Combat bonds | 1 575 |
Profit from combat bonds | 51 010 473 cr |
Assassinations | 118 |
Profit from assassinations | 247 689 310 cr |
Highest single reward | 485 517 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 632 |
Lifetime fines value | 8 221 885 cr |
Bounties received/earned | 1 432 |
Lifetime bounty value | 14 349 733 cr |
Highest bounty issued | 2 330 600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 30 554 898 cr |
Commodities smuggled | 4 184 |
Average profit | 1 273 121 cr |
Highest single transaction | 2 169 852 cr |
Trading |
|
Market network | 166 |
Trading profit | 531 404 627 cr |
Commodities traded | 45 454 |
Average profit | 772 390 cr |
Highest single transaction | 668 544 378 cr |
Mining |
|
Profits from mining | 1 076 884 636 cr |
Minerals refined | 17 184 |
Materials collected | 23 213 |
Exploration |
|
Systems visited | 46 653 |
Profits from exploration | 10 233 432 389 cr |
Level 2 detailed scans | 290 155 |
Level 3 detailed scans | 301 102 |
Highest payout | 18 511 576 cr |
Total hyperspace distance | 2 273 470 ly |
Total hyperspace jumps | 53 368 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 378,79 ly |
Approximate time played | 34W 3D 33M |
Passengers |
|
Total bulk passengers delivered | 1 486 |
Total VIPs delivered | 1 869 |
Total delivered | 3 355 |
Total ejected | 272 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 2 644 |
Grade 1 upgrades generated | 579 |
Grade 2 upgrades generated | 586 |
Grade 3 upgrades generated | 780 |
Grade 4 upgrades generated | 470 |
Grade 5 upgrades generated | 229 |
Crew |
|
Crew credits earned | 1 421 848 061 cr |
Crew hired | 23 |
Crew fired | 10 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 14M 6S |
Time in gunner role | 47M 15S |
Time in fighter con role | 1H 28M 47S |
Total credits accrued | 7 630 422 cr |
Total fines accrued | 74 882 cr |