CMDR Gaunerleechy profile
(Python Mk II)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 305 299 503 cr |
Credits spent on ships | 1 367 148 677 cr |
Credits spent on outfitting | 4 211 912 891 cr |
Credits spent on repairs | 26 934 684 cr |
Credits spent on fuel | 753 196 cr |
Credits spent on munitions | 12 766 244 cr |
Insurance claims | 45 |
Total claim costs | 255 229 085 cr |
Combat |
|
Bounties claimed | 4 127 |
Profit from bounties | 699 311 335 cr |
Combat bonds | 2 495 |
Profit from combat bonds | 1 938 229 041 cr |
Assassinations | 229 |
Profit from assassinations | 261 391 149 cr |
Highest single reward | 2 052 092 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 241 |
Lifetime fines value | 183 221 cr |
Bounties received/earned | 443 |
Lifetime bounty value | 531 500 cr |
Highest bounty issued | 11 000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 4 647 079 cr |
Commodities smuggled | 1 128 |
Average profit | 96 814 cr |
Highest single transaction | 1 916 720 cr |
Trading |
|
Market network | 167 |
Trading profit | 5 312 876 388 cr |
Commodities traded | 131 859 |
Average profit | 6 855 324 cr |
Highest single transaction | 801 406 281 cr |
Mining |
|
Profits from mining | 7 509 451 989 cr |
Minerals refined | 7 359 |
Materials collected | 34 980 |
Exploration |
|
Systems visited | 6 122 |
Profits from exploration | 1 455 453 070 cr |
Level 2 detailed scans | 47 412 |
Level 3 detailed scans | 47 412 |
Highest payout | 27 668 463 cr |
Total hyperspace distance | 364 974 ly |
Total hyperspace jumps | 9 126 |
Max distance from start | 37 420,62 ly |
Max distance from Sol | 37 449,21 ly |
Max distance from Colonia | 27 632,61 ly |
Approximate time played | 10W 4D 6H 23M |
Passengers |
|
Total bulk passengers delivered | 1 968 |
Total VIPs delivered | 89 |
Total delivered | 2 057 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 361 |
Total profit | 2 139 351 cr |
Total rescue transactions | 98 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 600 |
Grade 1 upgrades generated | 483 |
Grade 2 upgrades generated | 620 |
Grade 3 upgrades generated | 856 |
Grade 4 upgrades generated | 900 |
Grade 5 upgrades generated | 741 |
Crew |
|
Crew credits earned | 114 436 062 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 4M 5S |