CMDR Stern Winter profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 915 978 486 cr |
Credits spent on ships | 1 288 686 287 cr |
Credits spent on outfitting | 3 753 897 042 cr |
Credits spent on repairs | 26 413 680 cr |
Credits spent on fuel | 1 671 221 cr |
Credits spent on munitions | 1 601 847 cr |
Insurance claims | 104 |
Total claim costs | 319 302 542 cr |
Combat |
|
Bounties claimed | 8 832 |
Profit from bounties | 340 390 048 cr |
Combat bonds | 3 304 |
Profit from combat bonds | 416 847 215 cr |
Assassinations | 32 |
Profit from assassinations | 5 311 847 cr |
Highest single reward | 364 753 cr |
Skimmers killed | 89 |
Crime |
|
Fines issued | 385 |
Lifetime fines value | 1 161 313 cr |
Bounties received/earned | 165 |
Lifetime bounty value | 71 915 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 59 160 131 cr |
Commodities smuggled | 27 149 |
Average profit | 244 463 cr |
Highest single transaction | 3 658 760 cr |
Trading |
|
Market network | 275 |
Trading profit | 20 007 218 514 cr |
Commodities traded | 703 840 |
Average profit | 7 498 957 cr |
Highest single transaction | 908 111 808 cr |
Mining |
|
Profits from mining | 16 423 371 244 cr |
Minerals refined | 18 512 |
Materials collected | 28 695 |
Exploration |
|
Systems visited | 16 275 |
Profits from exploration | 538 643 649 cr |
Level 2 detailed scans | 4 862 |
Level 3 detailed scans | 69 937 |
Highest payout | 13 323 488 cr |
Total hyperspace distance | 699 577 ly |
Total hyperspace jumps | 30 690 |
Max distance from start | 27 274,47 ly |
Max distance from Sol | 23 164,02 ly |
Max distance from Colonia | 24 282,50 ly |
Approximate time played | 24W 2D 15H 10M |
Passengers |
|
Total bulk passengers delivered | 5 480 |
Total VIPs delivered | 794 |
Total delivered | 6 274 |
Total ejected | 46 |
Search and Rescue |
|
Total items rescued | 1 344 |
Total profit | 49 928 256 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 900 |
Grade 1 upgrades generated | 81 |
Grade 2 upgrades generated | 106 |
Grade 3 upgrades generated | 184 |
Grade 4 upgrades generated | 189 |
Grade 5 upgrades generated | 340 |
Crew |
|
Crew credits earned | 2 630 468 613 cr |
Crew hired | 19 |
Crew fired | 12 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 6M 41S |
Total credits accrued | 75 161 cr |