CMDR Terrorfirma profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 638 620 870 cr |
Credits spent on ships | 1 170 608 123 cr |
Credits spent on outfitting | 3 890 059 264 cr |
Credits spent on repairs | 51 036 327 cr |
Credits spent on fuel | 1 727 601 cr |
Credits spent on munitions | 10 240 864 cr |
Insurance claims | 119 |
Total claim costs | 423 950 421 cr |
Combat |
|
Bounties claimed | 9 680 |
Profit from bounties | 408 779 268 cr |
Combat bonds | 13 413 |
Profit from combat bonds | 388 333 521 cr |
Assassinations | 72 |
Profit from assassinations | 17 822 237 cr |
Highest single reward | 434 535 cr |
Skimmers killed | 137 |
Crime |
|
Fines issued | 740 |
Lifetime fines value | 2 221 349 cr |
Bounties received/earned | 1 058 |
Lifetime bounty value | 2 971 630 cr |
Highest bounty issued | 14 820 cr |
Smuggling |
|
Black market network | 39 |
Black market profit | 238 716 022 cr |
Commodities smuggled | 13 923 |
Average profit | 843 520 cr |
Highest single transaction | 13 501 440 cr |
Trading |
|
Market network | 401 |
Trading profit | 740 885 603 cr |
Commodities traded | 284 497 |
Average profit | 181 857 cr |
Highest single transaction | 153 634 698 cr |
Mining |
|
Profits from mining | 668 505 016 cr |
Minerals refined | 13 750 |
Materials collected | 33 302 |
Exploration |
|
Systems visited | 14 055 |
Profits from exploration | 335 246 226 cr |
Level 2 detailed scans | 12 641 |
Level 3 detailed scans | 136 803 |
Highest payout | 7 202 579 cr |
Total hyperspace distance | 638 698 ly |
Total hyperspace jumps | 29 608 |
Max distance from start | 25 851,91 ly |
Approximate time played | 29W 6H 19M |
Passengers |
|
Total bulk passengers delivered | 14 240 |
Total VIPs delivered | 1 172 |
Total delivered | 15 412 |
Total ejected | 91 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 135 860 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 488 |
Grade 1 upgrades generated | 450 |
Grade 2 upgrades generated | 382 |
Grade 3 upgrades generated | 691 |
Grade 4 upgrades generated | 516 |
Grade 5 upgrades generated | 449 |
Crew |
|
Crew credits earned | 345 072 173 cr |
Crew hired | 26 |
Crew fired | 17 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 20H 24M 19S |
Time in gunner role | 2H 45M 35S |
Time in fighter con role | 1H 2M 22S |
Total credits accrued | 3 515 691 cr |
Total fines accrued | 2 009 052 cr |