CMDR Zilog profile
(Type-10 Defender)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 568 037 349 cr |
Credits spent on ships | 1 124 987 520 cr |
Credits spent on outfitting | 6 150 064 073 cr |
Credits spent on repairs | 22 794 881 cr |
Credits spent on fuel | 1 281 641 cr |
Credits spent on munitions | 6 545 005 cr |
Insurance claims | 48 |
Total claim costs | 332 483 635 cr |
Combat |
|
Bounties claimed | 4 836 |
Profit from bounties | 658 088 384 cr |
Combat bonds | 414 |
Profit from combat bonds | 18 862 309 cr |
Assassinations | 145 |
Profit from assassinations | 119 931 807 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 392 |
Lifetime fines value | 6 857 698 cr |
Bounties received/earned | 412 |
Lifetime bounty value | 3 140 410 cr |
Highest bounty issued | 1 046 100 cr |
Smuggling |
|
Black market network | 92 |
Black market profit | 37 148 112 cr |
Commodities smuggled | 13 143 |
Average profit | 127 657 cr |
Highest single transaction | 2 366 000 cr |
Trading |
|
Market network | 356 |
Trading profit | 2 305 330 389 cr |
Commodities traded | 206 497 |
Average profit | 1 152 665 cr |
Highest single transaction | 174 697 801 cr |
Mining |
|
Profits from mining | 4 513 147 025 cr |
Minerals refined | 13 899 |
Materials collected | 62 783 |
Exploration |
|
Systems visited | 14 655 |
Profits from exploration | 1 132 633 560 cr |
Level 2 detailed scans | 29 878 |
Level 3 detailed scans | 47 102 |
Highest payout | 11 016 986 cr |
Total hyperspace distance | 849 727 ly |
Total hyperspace jumps | 21 082 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 47 461,81 ly |
Approximate time played | 26W 3D 6H 59M |
Passengers |
|
Total bulk passengers delivered | 3 030 |
Total VIPs delivered | 120 |
Total delivered | 3 150 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 361 |
Total profit | 7 566 694 cr |
Total rescue transactions | 114 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4 777 |
Grade 1 upgrades generated | 531 |
Grade 2 upgrades generated | 478 |
Grade 3 upgrades generated | 795 |
Grade 4 upgrades generated | 1 046 |
Grade 5 upgrades generated | 1 927 |
Crew |
|
Crew credits earned | 1 802 700 707 cr |
Crew hired | 12 |
Crew fired | 7 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 25M 50S |