CMDR Philin- profile
(Python)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 9 926 596 540 cr |
Credits spent on ships | 1 302 448 637 cr |
Credits spent on outfitting | 3 376 256 071 cr |
Credits spent on repairs | 49 480 465 cr |
Credits spent on fuel | 562 781 cr |
Credits spent on munitions | 1 091 198 cr |
Insurance claims | 32 |
Total claim costs | 450 338 962 cr |
Combat |
|
Bounties claimed | 232 |
Profit from bounties | 19 761 019 cr |
Combat bonds | 791 |
Profit from combat bonds | 48 347 740 cr |
Assassinations | 37 |
Profit from assassinations | 10 816 711 cr |
Highest single reward | 288 082 cr |
Skimmers killed | 61 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 433 332 cr |
Bounties received/earned | 73 |
Lifetime bounty value | 29 700 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 122 732 cr |
Commodities smuggled | 61 |
Average profit | 20 455 cr |
Highest single transaction | 141 044 cr |
Trading |
|
Market network | 109 |
Trading profit | 3 307 359 350 cr |
Commodities traded | 111 223 |
Average profit | 5 772 006 cr |
Highest single transaction | 198 613 760 cr |
Mining |
|
Profits from mining | 4 663 057 971 cr |
Minerals refined | 3 866 |
Materials collected | 28 989 |
Exploration |
|
Systems visited | 18 390 |
Profits from exploration | 2 385 753 527 cr |
Level 2 detailed scans | 94 485 |
Level 3 detailed scans | 94 479 |
Highest payout | 9 414 317 cr |
Total hyperspace distance | 1 875 794 ly |
Total hyperspace jumps | 21 907 |
Max distance from start | 65 368,19 ly |
Max distance from Sol | 65 424,37 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 11W 3D 13H 43M |
Passengers |
|
Total bulk passengers delivered | 2 419 |
Total VIPs delivered | 5 179 |
Total delivered | 7 598 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 89 670 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3 007 |
Grade 1 upgrades generated | 489 |
Grade 2 upgrades generated | 526 |
Grade 3 upgrades generated | 689 |
Grade 4 upgrades generated | 706 |
Grade 5 upgrades generated | 597 |
Crew |
|
Crew credits earned | 420 285 947 cr |
Crew hired | 10 |
Crew fired | 8 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 8H 24M 3S |
Time in gunner role | 36M 44S |
Time in fighter con role | 24M 11S |