CMDR pukalo profile
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 22 823 756 430 cr |
Credits spent on ships | 1 641 422 894 cr |
Credits spent on outfitting | 6 079 725 778 cr |
Credits spent on repairs | 22 164 577 cr |
Credits spent on fuel | 500 745 cr |
Credits spent on munitions | 4 887 580 cr |
Insurance claims | 22 |
Total claim costs | 30 613 489 cr |
Combat |
|
Bounties claimed | 5 777 |
Profit from bounties | 130 727 298 cr |
Combat bonds | 2 349 |
Profit from combat bonds | 485 250 166 cr |
Assassinations | 50 |
Profit from assassinations | 13 911 081 cr |
Highest single reward | 1 413 890 cr |
Skimmers killed | 214 |
Crime |
|
Fines issued | 510 |
Lifetime fines value | 4 042 344 cr |
Bounties received/earned | 396 |
Lifetime bounty value | 261 250 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 3 249 753 cr |
Commodities smuggled | 426 |
Average profit | 104 831 cr |
Highest single transaction | 1 556 280 cr |
Trading |
|
Market network | 154 |
Trading profit | 5 053 419 536 cr |
Commodities traded | 45 223 |
Average profit | 12 089 520 cr |
Highest single transaction | 748 041 696 cr |
Mining |
|
Profits from mining | 4 729 992 475 cr |
Minerals refined | 5 629 |
Materials collected | 46 784 |
Exploration |
|
Systems visited | 11 109 |
Profits from exploration | 2 800 324 692 cr |
Level 2 detailed scans | 89 226 |
Level 3 detailed scans | 89 224 |
Highest payout | 18 170 699 cr |
Total hyperspace distance | 866 156 ly |
Total hyperspace jumps | 16 011 |
Max distance from start | 25 921,69 ly |
Max distance from Sol | 25 989,07 ly |
Max distance from Colonia | 28 159,47 ly |
Approximate time played | 20W 4D 7H 32M |
Passengers |
|
Total bulk passengers delivered | 915 |
Total VIPs delivered | 155 |
Total delivered | 1 070 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 174 |
Total profit | 3 778 646 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 763 |
Grade 1 upgrades generated | 661 |
Grade 2 upgrades generated | 746 |
Grade 3 upgrades generated | 1 025 |
Grade 4 upgrades generated | 1 391 |
Grade 5 upgrades generated | 2 940 |
Crew |
|
Crew credits earned | 283 961 978 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 58M 44S |
Time in gunner role | 17M 16S |
Time in fighter con role | 22M 33S |
Total credits accrued | 3 365 335 cr |