CMDR Albarth profile

Profile
Commander name:
Current ship:
Imperial Cutter
 
Member since:
30.4.2016
 
Distances submitted:
193
 
Systems visited:
6 568
Systems discovered first:
4 021
Ranks

50%

100%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Warrant Officer

69%

Empire: Baron

5%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 1 533 342 805 cr
Credits spent on ships 687 101 654 cr
Credits spent on outfitting 1 449 520 602 cr
Credits spent on repairs 3 484 114 cr
Credits spent on fuel 262 772 cr
Credits spent on munitions 577 706 cr
Insurance claims 33
Total claim costs 86 492 033 cr

Combat

Bounties claimed 749
Profit from bounties 16 329 138 cr
Combat bonds 408
Profit from combat bonds 11 940 111 cr
Assassinations 1
Profit from assassinations 128 209 cr
Highest single reward 298 680 cr
Skimmers killed 631

Crime

Fines issued 1 420
Lifetime fines value 918 564 993 cr
Bounties received/earned 1 002
Lifetime bounty value 272 160 cr
Highest bounty issued 6 000 cr

Smuggling

Black market network 6
Black market profit 702 010 154 cr
Commodities smuggled 87 458
Average profit 1 983 080 cr
Highest single transaction 3 151 872 cr

Trading

Market network 117
Trading profit 231 307 214 cr
Commodities traded 35 550
Average profit 492 143 cr
Highest single transaction 53 309 635 cr

Mining

Profits from mining 199 583 158 cr
Minerals refined 1 720
Materials collected 3 978

Exploration

Systems visited 10 647
Profits from exploration 324 918 665 cr
Level 2 detailed scans 4 734
Level 3 detailed scans 76 453
Highest payout 4 846 220 cr
Total hyperspace distance 415 360 ly
Total hyperspace jumps 12 146
Max distance from start 25 905,91 ly
Max distance from Sol 25 961,55 ly
Max distance from Colonia 26 158,05 ly
Approximate time played 6W 4D 13H 35M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 60
Total delivered 60
Total ejected 7

Crafting

Number of engineers used 14
Number of upgrades generated 495
Grade 1 upgrades generated 400
Grade 2 upgrades generated 9
Grade 3 upgrades generated 23
Grade 4 upgrades generated 23
Grade 5 upgrades generated 40

Crew

Crew credits earned 16 937 262 cr
Crew hired 3
Crew fired 1
Crew lost 1

Multi-Crew

Total time in multi-crew 10M 2S
Time in gunner role 12S