CMDR DoomsEnd profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 774 629 825 cr |
Credits spent on ships | 1 116 634 801 cr |
Credits spent on outfitting | 2 199 362 909 cr |
Credits spent on repairs | 7 531 293 cr |
Credits spent on fuel | 71 975 cr |
Credits spent on munitions | 794 963 cr |
Insurance claims | 44 |
Total claim costs | 140 076 060 cr |
Combat |
|
Bounties claimed | 1 260 |
Profit from bounties | 47 844 886 cr |
Combat bonds | 415 |
Profit from combat bonds | 17 273 103 cr |
Assassinations | 5 |
Profit from assassinations | 912 553 cr |
Highest single reward | 299 175 cr |
Skimmers killed | 69 |
Crime |
|
Fines issued | 161 |
Lifetime fines value | 329 714 cr |
Bounties received/earned | 82 |
Lifetime bounty value | 15 587 000 cr |
Highest bounty issued | 3 098 800 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 192 889 cr |
Commodities smuggled | 51 |
Average profit | 8 037 cr |
Highest single transaction | 37 800 cr |
Trading |
|
Market network | 72 |
Trading profit | 3 616 350 843 cr |
Commodities traded | 13 467 |
Average profit | 10 636 326 cr |
Highest single transaction | 911 134 080 cr |
Mining |
|
Profits from mining | 3 594 860 162 cr |
Minerals refined | 5 175 |
Materials collected | 14 430 |
Exploration |
|
Systems visited | 7 319 |
Profits from exploration | 2 038 603 158 cr |
Level 2 detailed scans | 73 989 |
Level 3 detailed scans | 75 065 |
Highest payout | 11 800 213 cr |
Total hyperspace distance | 306 719 ly |
Total hyperspace jumps | 8 552 |
Max distance from start | 65 278,53 ly |
Max distance from Sol | 65 335,45 ly |
Max distance from Colonia | 46 284,16 ly |
Approximate time played | 5W 6D 4H 58M |
Passengers |
|
Total bulk passengers delivered | 1 351 |
Total VIPs delivered | 107 |
Total delivered | 1 458 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 238 |
Total profit | 6 829 118 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 871 |
Grade 1 upgrades generated | 189 |
Grade 2 upgrades generated | 172 |
Grade 3 upgrades generated | 222 |
Grade 4 upgrades generated | 162 |
Grade 5 upgrades generated | 126 |
Crew |
|
Crew credits earned | 256 271 969 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 22H 36M 31S |
Time in gunner role | 27M |
Time in fighter con role | 9H 11M 52S |
Total credits accrued | 28 435 398 cr |
Total fines accrued | 1 500 cr |