CMDR Still Krisi profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26 329 975 668 cr |
Credits spent on ships | 2 721 547 147 cr |
Credits spent on outfitting | 10 775 674 981 cr |
Credits spent on repairs | 151 960 650 cr |
Credits spent on fuel | 2 652 188 cr |
Credits spent on munitions | 18 650 083 cr |
Insurance claims | 141 |
Total claim costs | 368 422 575 cr |
Combat |
|
Bounties claimed | 27 891 |
Profit from bounties | 2 384 459 868 cr |
Combat bonds | 20 807 |
Profit from combat bonds | 593 921 430 cr |
Assassinations | 176 |
Profit from assassinations | 279 131 697 cr |
Highest single reward | 330 175 cr |
Skimmers killed | 1 306 |
Crime |
|
Fines issued | 1 721 |
Lifetime fines value | 16 000 159 cr |
Bounties received/earned | 5 972 |
Lifetime bounty value | 15 946 437 cr |
Highest bounty issued | 16 702 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 632 664 553 cr |
Commodities smuggled | 81 823 |
Average profit | 3 721 556 cr |
Highest single transaction | 5 955 840 cr |
Trading |
|
Market network | 325 |
Trading profit | 5 955 979 094 cr |
Commodities traded | 953 349 |
Average profit | 1 664 146 cr |
Highest single transaction | 318 696 768 cr |
Mining |
|
Profits from mining | 3 937 615 598 cr |
Minerals refined | 17 824 |
Materials collected | 52 465 |
Exploration |
|
Systems visited | 19 703 |
Profits from exploration | 2 000 124 408 cr |
Level 2 detailed scans | 46 384 |
Level 3 detailed scans | 120 171 |
Highest payout | 19 497 540 cr |
Total hyperspace distance | 1 223 681 ly |
Total hyperspace jumps | 39 793 |
Max distance from start | 65 628,08 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 33W 6D 7H 23M |
Passengers |
|
Total bulk passengers delivered | 20 913 |
Total VIPs delivered | 7 153 |
Total delivered | 28 066 |
Total ejected | 128 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 637 137 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4 186 |
Grade 1 upgrades generated | 393 |
Grade 2 upgrades generated | 367 |
Grade 3 upgrades generated | 739 |
Grade 4 upgrades generated | 923 |
Grade 5 upgrades generated | 1 764 |
Crew |
|
Crew credits earned | 4 852 612 662 cr |
Crew hired | 30 |
Crew fired | 29 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 8M 50S |