CMDR Airman_Dan profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 586 178 734 cr |
Credits spent on ships | 746 161 451 cr |
Credits spent on outfitting | 1 874 875 131 cr |
Credits spent on repairs | 15 140 097 cr |
Credits spent on fuel | 229 701 cr |
Credits spent on munitions | 1 729 796 cr |
Insurance claims | 30 |
Total claim costs | 141 966 913 cr |
Combat |
|
Bounties claimed | 445 |
Profit from bounties | 54 157 477 cr |
Combat bonds | 753 |
Profit from combat bonds | 52 662 507 cr |
Assassinations | 62 |
Profit from assassinations | 26 379 238 cr |
Highest single reward | 435 229 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 40 397 cr |
Bounties received/earned | 320 |
Lifetime bounty value | 663 050 cr |
Highest bounty issued | 168 700 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1 732 cr |
Commodities smuggled | 4 |
Average profit | 433 cr |
Highest single transaction | 585 cr |
Trading |
|
Market network | 47 |
Trading profit | 762 800 265 cr |
Commodities traded | 10 553 |
Average profit | 3 139 096 cr |
Highest single transaction | 143 764 830 cr |
Mining |
|
Profits from mining | 635 821 911 cr |
Minerals refined | 9 128 |
Materials collected | 14 484 |
Exploration |
|
Systems visited | 13 914 |
Profits from exploration | 2 311 482 880 cr |
Level 2 detailed scans | 70 936 |
Level 3 detailed scans | 70 836 |
Highest payout | 13 581 976 cr |
Total hyperspace distance | 815 420 ly |
Total hyperspace jumps | 15 921 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 38W 5D 21H 17M |
Passengers |
|
Total bulk passengers delivered | 8 368 |
Total VIPs delivered | 737 |
Total delivered | 9 105 |
Total ejected | 23 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1 465 |
Grade 1 upgrades generated | 343 |
Grade 2 upgrades generated | 278 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 275 |
Grade 5 upgrades generated | 236 |
Crew |
|
Crew credits earned | 192 959 102 cr |
Crew hired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 21H 17M 4S |
Time in gunner role | 17H 50M 27S |
Time in fighter con role | 2H 9M 54S |
Total credits accrued | 4 050 353 cr |
Total fines accrued | 400 cr |