CMDR SterlingSilvr profile
(Sidewinder)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 194 139 787 cr |
Credits spent on ships | 1 157 668 926 cr |
Credits spent on outfitting | 3 068 830 924 cr |
Credits spent on repairs | 24 471 019 cr |
Credits spent on fuel | 446 486 cr |
Credits spent on munitions | 1 403 762 cr |
Insurance claims | 8 |
Total claim costs | 17 413 442 cr |
Combat |
|
Bounties claimed | 1 042 |
Profit from bounties | 207 558 857 cr |
Combat bonds | 464 |
Profit from combat bonds | 35 349 717 cr |
Assassinations | 3 |
Profit from assassinations | 454 191 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 124 |
Lifetime fines value | 8 119 581 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 28 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 45 |
Trading profit | 3 834 283 272 cr |
Commodities traded | 130 916 |
Average profit | 10 037 391 cr |
Highest single transaction | 66 830 544 cr |
Mining |
|
Profits from mining | 152 917 277 cr |
Minerals refined | 1 178 |
Materials collected | 24 117 |
Exploration |
|
Systems visited | 12 290 |
Profits from exploration | 2 125 886 810 cr |
Level 2 detailed scans | 110 447 |
Level 3 detailed scans | 110 440 |
Highest payout | 12 432 710 cr |
Total hyperspace distance | 846 268 ly |
Total hyperspace jumps | 14 493 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 12W 1D 1H 52M |
Passengers |
|
Total bulk passengers delivered | 1 073 |
Total VIPs delivered | 294 |
Total delivered | 1 367 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 78 |
Total profit | 1 598 672 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 777 |
Grade 1 upgrades generated | 474 |
Grade 2 upgrades generated | 370 |
Grade 3 upgrades generated | 463 |
Grade 4 upgrades generated | 348 |
Grade 5 upgrades generated | 122 |
Crew |
|
Crew credits earned | 387 001 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 43M 10S |