CMDR Old_Guard profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9 038 645 124 cr |
Credits spent on ships | 1 241 904 386 cr |
Credits spent on outfitting | 3 415 280 218 cr |
Credits spent on repairs | 30 245 624 cr |
Credits spent on fuel | 571 977 cr |
Credits spent on munitions | 2 251 569 cr |
Insurance claims | 50 |
Total claim costs | 187 035 556 cr |
Combat |
|
Bounties claimed | 6 695 |
Profit from bounties | 331 578 050 cr |
Combat bonds | 1 281 |
Profit from combat bonds | 40 531 446 cr |
Assassinations | 36 |
Profit from assassinations | 23 186 973 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 123 |
Crime |
|
Fines issued | 567 |
Lifetime fines value | 1 674 741 cr |
Bounties received/earned | 1 162 |
Lifetime bounty value | 13 373 830 cr |
Highest bounty issued | 2 048 700 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 761 247 cr |
Commodities smuggled | 277 |
Average profit | 21 750 cr |
Highest single transaction | 277 729 cr |
Trading |
|
Market network | 612 |
Trading profit | 6 606 183 077 cr |
Commodities traded | 222 512 |
Average profit | 3 360 215 cr |
Highest single transaction | 924 552 603 cr |
Mining |
|
Profits from mining | 5 773 732 286 cr |
Minerals refined | 9 597 |
Materials collected | 25 988 |
Exploration |
|
Systems visited | 11 820 |
Profits from exploration | 1 116 649 994 cr |
Level 2 detailed scans | 30 724 |
Level 3 detailed scans | 84 409 |
Highest payout | 11 770 175 cr |
Total hyperspace distance | 643 964 ly |
Total hyperspace jumps | 17 560 |
Max distance from start | 65 570,29 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 15W 5D 8H 31M |
Passengers |
|
Total bulk passengers delivered | 3 152 |
Total VIPs delivered | 1 370 |
Total delivered | 4 522 |
Total ejected | 34 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 564 834 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 739 |
Grade 1 upgrades generated | 343 |
Grade 2 upgrades generated | 346 |
Grade 3 upgrades generated | 543 |
Grade 4 upgrades generated | 591 |
Grade 5 upgrades generated | 916 |
Crew |
|
Crew credits earned | 370 891 425 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 35M 34S |