CMDR waterlubber profile
(Anaconda)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 8 948 656 582 cr |
Credits spent on ships | 582 109 416 cr |
Credits spent on outfitting | 3 728 589 568 cr |
Credits spent on repairs | 26 310 912 cr |
Credits spent on fuel | 311 669 cr |
Credits spent on munitions | 2 654 458 cr |
Insurance claims | 54 |
Total claim costs | 71 985 619 cr |
Combat |
|
Bounties claimed | 1 444 |
Profit from bounties | 92 790 013 cr |
Combat bonds | 1 840 |
Profit from combat bonds | 802 892 619 cr |
Assassinations | 7 |
Profit from assassinations | 5 722 392 cr |
Highest single reward | 520 675 cr |
Skimmers killed | 493 |
Crime |
|
Fines issued | 206 |
Lifetime fines value | 342 780 cr |
Bounties received/earned | 278 |
Lifetime bounty value | 173 025 cr |
Highest bounty issued | 11 420 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 981 873 cr |
Commodities smuggled | 1 465 |
Average profit | 82 578 cr |
Highest single transaction | 297 500 cr |
Trading |
|
Market network | 80 |
Trading profit | 4 749 011 935 cr |
Commodities traded | 39 424 |
Average profit | 12 464 598 cr |
Highest single transaction | 443 283 968 cr |
Mining |
|
Profits from mining | 4 675 582 096 cr |
Minerals refined | 4 337 |
Materials collected | 14 300 |
Exploration |
|
Systems visited | 13 983 |
Profits from exploration | 1 060 510 416 cr |
Level 2 detailed scans | 26 429 |
Level 3 detailed scans | 36 244 |
Highest payout | 9 303 131 cr |
Total hyperspace distance | 939 570 ly |
Total hyperspace jumps | 16 309 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 7W 4D 6H 21M |
Passengers |
|
Total bulk passengers delivered | 881 |
Total VIPs delivered | 1 277 |
Total delivered | 2 158 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 58 |
Total profit | 1 023 003 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 341 |
Grade 1 upgrades generated | 267 |
Grade 2 upgrades generated | 197 |
Grade 3 upgrades generated | 285 |
Grade 4 upgrades generated | 295 |
Grade 5 upgrades generated | 297 |
Crew |
|
Crew credits earned | 61 734 718 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10H 16M 19S |
Time in gunner role | 37M 14S |
Time in fighter con role | 27M 48S |
Total credits accrued | 19 970 713 cr |