CMDR Dunadin profile
(Python)
Federation: Post Captain
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 984 046 861 cr |
Credits spent on ships | 417 142 700 cr |
Credits spent on outfitting | 363 177 628 cr |
Credits spent on repairs | 4 923 094 cr |
Credits spent on fuel | 117 965 cr |
Credits spent on munitions | 230 530 cr |
Insurance claims | 9 |
Total claim costs | 22 467 346 cr |
Combat |
|
Bounties claimed | 609 |
Profit from bounties | 76 034 782 cr |
Combat bonds | 166 |
Profit from combat bonds | 14 165 319 cr |
Assassinations | 5 |
Profit from assassinations | 2 982 567 cr |
Highest single reward | 299 250 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 366 656 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 2 600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 10 705 cr |
Commodities smuggled | 6 |
Average profit | 1 784 cr |
Highest single transaction | 2 490 cr |
Trading |
|
Market network | 82 |
Trading profit | 893 307 785 cr |
Commodities traded | 31 197 |
Average profit | 2 782 890 cr |
Highest single transaction | 150 969 792 cr |
Mining |
|
Profits from mining | 823 659 103 cr |
Minerals refined | 2 591 |
Materials collected | 5 891 |
Exploration |
|
Systems visited | 3 971 |
Profits from exploration | 689 281 944 cr |
Level 2 detailed scans | 21 278 |
Level 3 detailed scans | 21 438 |
Highest payout | 12 654 271 cr |
Total hyperspace distance | 262 863 ly |
Total hyperspace jumps | 4 605 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 2W 5D 14H 34M |
Passengers |
|
Total bulk passengers delivered | 4 171 |
Total VIPs delivered | 131 |
Total delivered | 4 302 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 107 |
Total profit | 1 880 502 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 565 |
Grade 1 upgrades generated | 155 |
Grade 2 upgrades generated | 133 |
Grade 3 upgrades generated | 131 |
Grade 4 upgrades generated | 92 |
Grade 5 upgrades generated | 54 |