CMDR gozer-traveler profile
(Python)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 4 358 406 661 cr |
Credits spent on ships | 1 706 538 867 cr |
Credits spent on outfitting | 5 935 415 683 cr |
Credits spent on repairs | 9 341 580 cr |
Credits spent on fuel | 664 716 cr |
Credits spent on munitions | 2 000 055 cr |
Insurance claims | 4 |
Total claim costs | 47 267 819 cr |
Combat |
|
Bounties claimed | 2 829 |
Profit from bounties | 203 880 752 cr |
Combat bonds | 163 |
Profit from combat bonds | 7 678 630 cr |
Assassinations | 5 |
Profit from assassinations | 2 402 120 cr |
Highest single reward | 424 704 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 14 590 cr |
Bounties received/earned | 161 |
Lifetime bounty value | 861 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 146 079 cr |
Commodities smuggled | 12 |
Average profit | 20 868 cr |
Highest single transaction | 136 788 cr |
Trading |
|
Market network | 141 |
Trading profit | 9 318 467 911 cr |
Commodities traded | 53 260 |
Average profit | 18 164 655 cr |
Highest single transaction | 543 692 448 cr |
Mining |
|
Profits from mining | 9 081 754 316 cr |
Minerals refined | 10 408 |
Materials collected | 86 761 |
Exploration |
|
Systems visited | 2 625 |
Profits from exploration | 191 885 794 cr |
Level 2 detailed scans | 22 109 |
Level 3 detailed scans | 22 092 |
Highest payout | 3 880 860 cr |
Total hyperspace distance | 172 528 ly |
Total hyperspace jumps | 7 018 |
Max distance from start | 5 000,67 ly |
Max distance from Sol | 817,50 ly |
Max distance from Colonia | 22 411,23 ly |
Approximate time played | 14W 6D 13H 36M |
Passengers |
|
Total bulk passengers delivered | 23 387 |
Total VIPs delivered | 58 |
Total delivered | 23 445 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 220 608 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 4 654 |
Grade 1 upgrades generated | 663 |
Grade 2 upgrades generated | 895 |
Grade 3 upgrades generated | 1 201 |
Grade 4 upgrades generated | 1 126 |
Grade 5 upgrades generated | 769 |
Crew |
|
Crew credits earned | 302 495 cr |
Crew hired | 7 |
Crew fired | 7 |