CMDR VV0X profile
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 495 309 428 cr |
Credits spent on ships | 1 234 679 719 cr |
Credits spent on outfitting | 1 399 765 567 cr |
Credits spent on repairs | 7 974 163 cr |
Credits spent on fuel | 805 395 cr |
Credits spent on munitions | 2 942 118 cr |
Insurance claims | 72 |
Total claim costs | 220 919 037 cr |
Combat |
|
Bounties claimed | 3 469 |
Profit from bounties | 115 400 603 cr |
Combat bonds | 49 |
Profit from combat bonds | 1 669 156 cr |
Assassinations | 26 |
Profit from assassinations | 1 182 556 cr |
Highest single reward | 361 992 cr |
Skimmers killed | 161 |
Crime |
|
Fines issued | 243 |
Lifetime fines value | 1 949 319 cr |
Bounties received/earned | 146 |
Lifetime bounty value | 90 845 cr |
Highest bounty issued | 10 630 cr |
Smuggling |
|
Black market network | 31 |
Black market profit | 2 329 260 cr |
Commodities smuggled | 788 |
Average profit | 42 350 cr |
Highest single transaction | 554 240 cr |
Trading |
|
Market network | 162 |
Trading profit | 176 853 507 cr |
Commodities traded | 22 818 |
Average profit | 200 287 cr |
Highest single transaction | 16 043 650 cr |
Mining |
|
Profits from mining | 150 739 880 cr |
Minerals refined | 1 549 |
Materials collected | 14 568 |
Exploration |
|
Systems visited | 5 603 |
Profits from exploration | 272 751 973 cr |
Level 2 detailed scans | 7 959 |
Level 3 detailed scans | 9 658 |
Highest payout | 9 280 416 cr |
Total hyperspace distance | 302 928 ly |
Total hyperspace jumps | 8 868 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 53 012,30 ly |
Max distance from Colonia | 34 012,53 ly |
Approximate time played | 12W 2D 2H 24M |
Passengers |
|
Total bulk passengers delivered | 104 |
Total VIPs delivered | 206 |
Total delivered | 310 |
Total ejected | 27 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 1 253 185 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 607 |
Grade 1 upgrades generated | 436 |
Grade 2 upgrades generated | 405 |
Grade 3 upgrades generated | 434 |
Grade 4 upgrades generated | 238 |
Grade 5 upgrades generated | 94 |
Crew |
|
Crew credits earned | 212 818 986 cr |
Crew hired | 44 |
Crew fired | 27 |
Crew lost | 15 |
Multi-Crew |
|
Total time in multi-crew | 2H 42M 36S |