CMDR Bompinator profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 1 552 510 625 cr |
Credits spent on ships | 2 310 900 963 cr |
Credits spent on outfitting | 4 900 237 706 cr |
Credits spent on repairs | 23 791 579 cr |
Credits spent on fuel | 550 373 cr |
Credits spent on munitions | 5 270 760 cr |
Insurance claims | 43 |
Total claim costs | 567 314 095 cr |
Combat |
|
Bounties claimed | 4 329 |
Profit from bounties | 224 747 377 cr |
Combat bonds | 267 |
Profit from combat bonds | 10 644 556 cr |
Assassinations | 93 |
Profit from assassinations | 31 252 708 cr |
Highest single reward | 429 352 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 145 |
Lifetime fines value | 63 161 cr |
Bounties received/earned | 56 |
Lifetime bounty value | 50 975 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 95 892 cr |
Commodities smuggled | 23 |
Average profit | 10 655 cr |
Highest single transaction | 28 537 cr |
Trading |
|
Market network | 92 |
Trading profit | 1 308 407 755 cr |
Commodities traded | 20 088 |
Average profit | 3 665 008 cr |
Highest single transaction | 106 208 704 cr |
Mining |
|
Profits from mining | 1 267 772 947 cr |
Minerals refined | 1 540 |
Materials collected | 16 304 |
Exploration |
|
Systems visited | 9 254 |
Profits from exploration | 215 000 057 cr |
Level 2 detailed scans | 9 042 |
Level 3 detailed scans | 8 905 |
Highest payout | 3 709 364 cr |
Total hyperspace distance | 299 835 ly |
Total hyperspace jumps | 12 569 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 6W 1D 13H 28M |
Passengers |
|
Total bulk passengers delivered | 3 131 |
Total VIPs delivered | 849 |
Total delivered | 3 980 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 372 404 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 484 |
Grade 1 upgrades generated | 236 |
Grade 2 upgrades generated | 223 |
Grade 3 upgrades generated | 399 |
Grade 4 upgrades generated | 361 |
Grade 5 upgrades generated | 265 |
Crew |
|
Crew credits earned | 160 654 457 cr |
Crew hired | 13 |
Crew fired | 8 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 19H 50M 59S |
Time in gunner role | 2H 59M 35S |
Time in fighter con role | 11H 14M 36S |
Total credits accrued | 27 559 416 cr |
Total fines accrued | 5 169 713 cr |