CMDR m_pire profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 566 067 960 cr |
Credits spent on ships | 1 387 484 312 cr |
Credits spent on outfitting | 3 037 522 339 cr |
Credits spent on repairs | 16 638 794 cr |
Credits spent on fuel | 367 455 cr |
Credits spent on munitions | 1 352 754 cr |
Insurance claims | 32 |
Total claim costs | 297 296 144 cr |
Combat |
|
Bounties claimed | 2 825 |
Profit from bounties | 185 039 846 cr |
Combat bonds | 133 |
Profit from combat bonds | 4 022 881 cr |
Assassinations | 50 |
Profit from assassinations | 50 881 414 cr |
Highest single reward | 521 496 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 153 |
Lifetime fines value | 1 332 298 cr |
Bounties received/earned | 57 |
Lifetime bounty value | 4 104 140 cr |
Highest bounty issued | 1 611 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 28 175 cr |
Commodities smuggled | 20 |
Average profit | 3 522 cr |
Highest single transaction | 19 971 cr |
Trading |
|
Market network | 39 |
Trading profit | 3 054 643 319 cr |
Commodities traded | 8 451 |
Average profit | 18 740 143 cr |
Highest single transaction | 233 256 660 cr |
Mining |
|
Profits from mining | 2 781 787 107 cr |
Minerals refined | 4 953 |
Materials collected | 12 640 |
Exploration |
|
Systems visited | 2 102 |
Profits from exploration | 52 294 033 cr |
Level 2 detailed scans | 4 500 |
Level 3 detailed scans | 4 472 |
Highest payout | 4 648 982 cr |
Total hyperspace distance | 111 820 ly |
Total hyperspace jumps | 3 323 |
Max distance from start | 21 949,73 ly |
Max distance from Sol | 22 019,21 ly |
Max distance from Colonia | 22 451,32 ly |
Approximate time played | 3W 21H 57M |
Passengers |
|
Total bulk passengers delivered | 910 |
Total VIPs delivered | 2 394 |
Total delivered | 3 304 |
Total ejected | 37 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 817 |
Grade 1 upgrades generated | 379 |
Grade 2 upgrades generated | 191 |
Grade 3 upgrades generated | 153 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew credits earned | 378 534 636 cr |
Crew hired | 6 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 19H 48M 47S |
Time in gunner role | 4H 49M 34S |
Time in fighter con role | 3M 47S |
Total credits accrued | 1 161 524 cr |