CMDR Tweaked74 profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 18 098 811 497 cr |
Credits spent on ships | 1 754 140 584 cr |
Credits spent on outfitting | 5 202 013 600 cr |
Credits spent on repairs | 140 823 353 cr |
Credits spent on fuel | 1 870 548 cr |
Credits spent on munitions | 15 063 024 cr |
Insurance claims | 635 |
Total claim costs | 3 306 390 603 cr |
Combat |
|
Bounties claimed | 5 903 |
Profit from bounties | 1 023 911 097 cr |
Combat bonds | 13 477 |
Profit from combat bonds | 601 511 052 cr |
Assassinations | 435 |
Profit from assassinations | 482 115 885 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 2 391 |
Lifetime fines value | 3 152 899 cr |
Bounties received/earned | 718 |
Lifetime bounty value | 14 278 840 cr |
Highest bounty issued | 1 949 200 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 3 075 098 cr |
Commodities smuggled | 1 760 |
Average profit | 180 888 cr |
Highest single transaction | 1 690 890 cr |
Trading |
|
Market network | 113 |
Trading profit | 28 401 876 604 cr |
Commodities traded | 110 742 |
Average profit | 45 735 711 cr |
Highest single transaction | 641 199 640 cr |
Mining |
|
Profits from mining | 26 275 584 477 cr |
Minerals refined | 16 833 |
Materials collected | 31 306 |
Exploration |
|
Systems visited | 5 789 |
Profits from exploration | 201 291 829 cr |
Level 2 detailed scans | 13 047 |
Level 3 detailed scans | 13 039 |
Highest payout | 5 287 377 cr |
Total hyperspace distance | 341 757 ly |
Total hyperspace jumps | 16 265 |
Max distance from start | 26 802,49 ly |
Approximate time played | 22W 4D 17H 30M |
Passengers |
|
Total bulk passengers delivered | 8 501 |
Total VIPs delivered | 10 441 |
Total delivered | 18 942 |
Total ejected | 1 224 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 127 255 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 7 202 |
Grade 1 upgrades generated | 858 |
Grade 2 upgrades generated | 1 115 |
Grade 3 upgrades generated | 1 594 |
Grade 4 upgrades generated | 1 869 |
Grade 5 upgrades generated | 1 766 |
Crew |
|
Crew credits earned | 3 523 768 178 cr |
Crew hired | 13 |
Crew fired | 3 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 17H 52M 7S |
Time in fighter con role | 15M 43S |
Total credits accrued | 45 925 cr |