CMDR Soveno profile
(Python)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 4 797 958 969 cr |
Credits spent on ships | 1 305 600 420 cr |
Credits spent on outfitting | 3 495 180 873 cr |
Credits spent on repairs | 21 859 937 cr |
Credits spent on fuel | 980 715 cr |
Credits spent on munitions | 558 402 cr |
Insurance claims | 55 |
Total claim costs | 189 017 288 cr |
Combat |
|
Bounties claimed | 601 |
Profit from bounties | 21 005 563 cr |
Combat bonds | 99 |
Profit from combat bonds | 2 848 052 cr |
Assassinations | 4 |
Profit from assassinations | 370 736 cr |
Highest single reward | 353 362 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 701 983 cr |
Bounties received/earned | 126 |
Lifetime bounty value | 247 597 cr |
Highest bounty issued | 10 800 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 1 708 060 cr |
Commodities smuggled | 227 |
Average profit | 71 169 cr |
Highest single transaction | 334 026 cr |
Trading |
|
Market network | 57 |
Trading profit | 1 841 932 cr |
Commodities traded | 1 062 |
Average profit | 14 279 cr |
Highest single transaction | 263 055 cr |
Mining |
|
Profits from mining | 1 291 194 cr |
Minerals refined | 647 |
Materials collected | 7 895 |
Exploration |
|
Systems visited | 12 015 |
Profits from exploration | 560 779 248 cr |
Level 2 detailed scans | 12 230 |
Level 3 detailed scans | 18 952 |
Highest payout | 14 525 172 cr |
Total hyperspace distance | 887 050 ly |
Total hyperspace jumps | 17 583 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 7W 1D 16H 42M |
Passengers |
|
Total bulk passengers delivered | 419 |
Total VIPs delivered | 16 474 |
Total delivered | 16 893 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 39 385 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 255 |
Grade 1 upgrades generated | 331 |
Grade 2 upgrades generated | 262 |
Grade 3 upgrades generated | 267 |
Grade 4 upgrades generated | 171 |
Grade 5 upgrades generated | 224 |
Crew |
|
Crew credits earned | 513 374 459 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 37M 49S |
Time in gunner role | 10M 2S |
Time in fighter con role | 7M 20S |