CMDR NightRavenGSA profile
(Python)
Federation: Lt. Commander
Empire: Viscount
Balance |
|
---|---|
Current assets | 2 509 180 114 cr |
Credits spent on ships | 308 346 803 cr |
Credits spent on outfitting | 615 279 790 cr |
Credits spent on repairs | 4 172 588 cr |
Credits spent on fuel | 186 649 cr |
Credits spent on munitions | 261 469 cr |
Insurance claims | 29 |
Total claim costs | 93 152 625 cr |
Combat |
|
Bounties claimed | 401 |
Profit from bounties | 30 103 157 cr |
Combat bonds | 628 |
Profit from combat bonds | 470 724 678 cr |
Assassinations | 3 |
Profit from assassinations | 151 570 cr |
Highest single reward | 899 317 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 57 637 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 40 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 651 835 cr |
Commodities smuggled | 309 |
Average profit | 65 184 cr |
Highest single transaction | 597 996 cr |
Trading |
|
Market network | 148 |
Trading profit | 158 381 430 cr |
Commodities traded | 65 970 |
Average profit | 252 200 cr |
Highest single transaction | 15 925 756 cr |
Mining |
|
Profits from mining | 60 975 011 cr |
Minerals refined | 1 292 |
Materials collected | 10 623 |
Exploration |
|
Systems visited | 3 911 |
Profits from exploration | 1 022 028 085 cr |
Level 2 detailed scans | 35 356 |
Level 3 detailed scans | 35 356 |
Highest payout | 18 208 005 cr |
Total hyperspace distance | 236 306 ly |
Total hyperspace jumps | 4 840 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 5W 8H 33M |
Passengers |
|
Total bulk passengers delivered | 2 622 |
Total VIPs delivered | 57 |
Total delivered | 2 679 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 157 |
Total profit | 3 086 685 cr |
Total rescue transactions | 45 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 857 |
Grade 1 upgrades generated | 237 |
Grade 2 upgrades generated | 212 |
Grade 3 upgrades generated | 234 |
Grade 4 upgrades generated | 136 |
Grade 5 upgrades generated | 38 |
Multi-Crew |
|
Total time in multi-crew | 4H 49M 20S |
Time in gunner role | 5H 39M 55S |
Time in fighter con role | 4M 32S |
Total credits accrued | 279 999 cr |