CMDR Dave Burn profile
(Krait Mk II)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 3 071 194 831 cr |
Credits spent on ships | 553 429 346 cr |
Credits spent on outfitting | 1 386 421 702 cr |
Credits spent on repairs | 7 528 555 cr |
Credits spent on fuel | 91 865 cr |
Credits spent on munitions | 320 635 cr |
Insurance claims | 38 |
Total claim costs | 181 235 041 cr |
Combat |
|
Bounties claimed | 124 |
Profit from bounties | 15 282 647 cr |
Combat bonds | 155 |
Profit from combat bonds | 7 393 979 cr |
Assassinations | 6 |
Profit from assassinations | 2 554 534 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 5 091 839 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 16 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 22 932 cr |
Commodities smuggled | 8 |
Average profit | 3 822 cr |
Highest single transaction | 13 948 cr |
Trading |
|
Market network | 55 |
Trading profit | 1 542 535 351 cr |
Commodities traded | 31 479 |
Average profit | 9 951 841 cr |
Highest single transaction | 286 946 969 cr |
Mining |
|
Profits from mining | 1 597 859 919 cr |
Minerals refined | 1 468 |
Materials collected | 5 991 |
Exploration |
|
Systems visited | 2 615 |
Profits from exploration | 379 416 803 cr |
Level 2 detailed scans | 13 874 |
Level 3 detailed scans | 13 867 |
Highest payout | 9 111 588 cr |
Total hyperspace distance | 119 677 ly |
Total hyperspace jumps | 3 145 |
Max distance from start | 27 596,92 ly |
Max distance from Sol | 27 607,66 ly |
Max distance from Colonia | 22 435,84 ly |
Approximate time played | 4W 2D 3H 51M |
Passengers |
|
Total bulk passengers delivered | 2 136 |
Total VIPs delivered | 261 |
Total delivered | 2 397 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 8 061 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 561 |
Grade 1 upgrades generated | 141 |
Grade 2 upgrades generated | 143 |
Grade 3 upgrades generated | 151 |
Grade 4 upgrades generated | 100 |
Grade 5 upgrades generated | 26 |
Crew |
|
Crew credits earned | 40 610 871 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 22M 11S |