CMDR DePoX profile
(Python)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 2 264 601 673 cr |
Credits spent on ships | 1 097 671 501 cr |
Credits spent on outfitting | 1 893 749 136 cr |
Credits spent on repairs | 9 125 486 cr |
Credits spent on fuel | 173 863 cr |
Credits spent on munitions | 2 238 137 cr |
Insurance claims | 19 |
Total claim costs | 53 161 359 cr |
Combat |
|
Bounties claimed | 2 129 |
Profit from bounties | 116 147 296 cr |
Combat bonds | 249 |
Profit from combat bonds | 14 671 050 cr |
Assassinations | 24 |
Profit from assassinations | 17 963 652 cr |
Highest single reward | 481 600 cr |
Skimmers killed | 128 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 310 723 cr |
Bounties received/earned | 244 |
Lifetime bounty value | 494 000 cr |
Highest bounty issued | 82 900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 48 746 cr |
Commodities smuggled | 13 |
Average profit | 6 964 cr |
Highest single transaction | 16 158 cr |
Trading |
|
Market network | 63 |
Trading profit | 1 411 422 570 cr |
Commodities traded | 9 195 |
Average profit | 9 347 169 cr |
Highest single transaction | 162 666 378 cr |
Mining |
|
Profits from mining | 1 348 251 199 cr |
Minerals refined | 1 505 |
Materials collected | 13 058 |
Exploration |
|
Systems visited | 7 348 |
Profits from exploration | 554 929 522 cr |
Level 2 detailed scans | 21 853 |
Level 3 detailed scans | 23 648 |
Highest payout | 8 062 056 cr |
Total hyperspace distance | 293 828 ly |
Total hyperspace jumps | 8 318 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 5W 2D 13H 24M |
Passengers |
|
Total bulk passengers delivered | 4 516 |
Total VIPs delivered | 94 |
Total delivered | 4 610 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 470 159 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1 260 |
Grade 1 upgrades generated | 346 |
Grade 2 upgrades generated | 298 |
Grade 3 upgrades generated | 326 |
Grade 4 upgrades generated | 213 |
Grade 5 upgrades generated | 77 |
Crew |
|
Crew credits earned | 73 814 950 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 43M 31S |