CMDR hypersniper2013 profile
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 2 662 022 259 cr |
Credits spent on ships | 724 431 450 cr |
Credits spent on outfitting | 1 798 563 486 cr |
Credits spent on repairs | 4 782 204 cr |
Credits spent on fuel | 86 668 cr |
Credits spent on munitions | 506 262 cr |
Insurance claims | 12 |
Total claim costs | 29 675 264 cr |
Combat |
|
Bounties claimed | 1 237 |
Profit from bounties | 64 924 988 cr |
Combat bonds | 559 |
Profit from combat bonds | 20 957 322 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 405 425 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 11 155 313 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 52 700 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 242 434 cr |
Commodities smuggled | 202 |
Average profit | 48 487 cr |
Highest single transaction | 126 468 cr |
Trading |
|
Market network | 60 |
Trading profit | 481 718 222 cr |
Commodities traded | 3 374 |
Average profit | 6 175 875 cr |
Highest single transaction | 194 099 903 cr |
Mining |
|
Profits from mining | 469 304 484 cr |
Minerals refined | 768 |
Materials collected | 6 115 |
Exploration |
|
Systems visited | 2 196 |
Profits from exploration | 166 294 292 cr |
Level 2 detailed scans | 6 949 |
Level 3 detailed scans | 6 952 |
Highest payout | 7 777 989 cr |
Total hyperspace distance | 93 222 ly |
Total hyperspace jumps | 3 076 |
Max distance from start | 7 503,21 ly |
Max distance from Sol | 7 493,80 ly |
Max distance from Colonia | 25 465,01 ly |
Approximate time played | 2W 6D 6H |
Passengers |
|
Total bulk passengers delivered | 2 531 |
Total VIPs delivered | 887 |
Total delivered | 3 418 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 936 |
Grade 1 upgrades generated | 434 |
Grade 2 upgrades generated | 207 |
Grade 3 upgrades generated | 175 |
Grade 4 upgrades generated | 89 |
Grade 5 upgrades generated | 31 |
Crew |
|
Crew credits earned | 35 669 479 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 16H 43M 11S |
Time in fighter con role | 19M 33S |
Total credits accrued | 169 592 cr |