CMDR Starwise profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 1 912 862 605 cr |
Credits spent on ships | 735 122 963 cr |
Credits spent on outfitting | 1 031 757 627 cr |
Credits spent on repairs | 8 832 838 cr |
Credits spent on fuel | 79 183 cr |
Credits spent on munitions | 1 265 092 cr |
Insurance claims | 21 |
Total claim costs | 93 064 937 cr |
Combat |
|
Bounties claimed | 816 |
Profit from bounties | 35 106 228 cr |
Combat bonds | 3 332 |
Profit from combat bonds | 52 051 389 cr |
Assassinations | 465 |
Profit from assassinations | 164 613 853 cr |
Highest single reward | 428 419 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 32 706 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 82 150 cr |
Highest bounty issued | 75 100 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 304 277 cr |
Commodities smuggled | 122 |
Average profit | 20 285 cr |
Highest single transaction | 237 216 cr |
Trading |
|
Market network | 506 |
Trading profit | 1 600 109 909 cr |
Commodities traded | 101 512 |
Average profit | 1 477 479 cr |
Highest single transaction | 129 884 686 cr |
Mining |
|
Profits from mining | 1 591 883 327 cr |
Minerals refined | 1 662 |
Materials collected | 14 326 |
Exploration |
|
Systems visited | 3 215 |
Profits from exploration | 329 449 097 cr |
Level 2 detailed scans | 12 618 |
Level 3 detailed scans | 12 595 |
Highest payout | 4 271 815 cr |
Total hyperspace distance | 132 039 ly |
Total hyperspace jumps | 5 435 |
Max distance from start | 25 901,45 ly |
Max distance from Sol | 25 900,02 ly |
Max distance from Colonia | 22 435,84 ly |
Approximate time played | 5W 1D 9H 11M |
Passengers |
|
Total bulk passengers delivered | 9 254 |
Total VIPs delivered | 3 |
Total delivered | 9 257 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 255 |
Total profit | 3 676 113 cr |
Total rescue transactions | 106 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 666 |
Grade 1 upgrades generated | 307 |
Grade 2 upgrades generated | 300 |
Grade 3 upgrades generated | 360 |
Grade 4 upgrades generated | 383 |
Grade 5 upgrades generated | 316 |
Crew |
|
Crew credits earned | 55 686 348 cr |
Crew hired | 7 |
Crew fired | 3 |
Crew lost | 3 |