CMDR Venacz profile
(Mamba)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 876 708 815 cr |
Credits spent on ships | 2 421 019 257 cr |
Credits spent on outfitting | 9 655 977 834 cr |
Credits spent on repairs | 161 676 964 cr |
Credits spent on fuel | 1 345 849 cr |
Credits spent on munitions | 26 260 265 cr |
Insurance claims | 86 |
Total claim costs | 698 416 770 cr |
Combat |
|
Bounties claimed | 2 692 |
Profit from bounties | 189 324 865 cr |
Combat bonds | 6 285 |
Profit from combat bonds | 1 666 616 491 cr |
Assassinations | 336 |
Profit from assassinations | 359 681 952 cr |
Highest single reward | 441 989 cr |
Skimmers killed | 2 996 |
Crime |
|
Fines issued | 1 021 |
Lifetime fines value | 4 817 442 cr |
Bounties received/earned | 5 820 |
Lifetime bounty value | 4 019 085 cr |
Highest bounty issued | 694 200 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 1 140 358 081 cr |
Commodities smuggled | 4 998 |
Average profit | 15 838 307 cr |
Highest single transaction | 343 826 908 cr |
Trading |
|
Market network | 278 |
Trading profit | 3 584 245 975 cr |
Commodities traded | 556 897 |
Average profit | 396 181 cr |
Highest single transaction | 297 118 341 cr |
Mining |
|
Profits from mining | 497 054 046 cr |
Minerals refined | 3 337 |
Materials collected | 72 547 |
Exploration |
|
Systems visited | 19 483 |
Profits from exploration | 2 838 603 917 cr |
Level 2 detailed scans | 61 807 |
Level 3 detailed scans | 66 124 |
Highest payout | 16 727 103 cr |
Total hyperspace distance | 950 199 ly |
Total hyperspace jumps | 26 037 |
Max distance from start | 65 491,24 ly |
Max distance from Sol | 65 547,86 ly |
Max distance from Colonia | 46 594,38 ly |
Approximate time played | 23W 2D 5H 44M |
Passengers |
|
Total bulk passengers delivered | 14 534 |
Total VIPs delivered | 3 812 |
Total delivered | 18 346 |
Total ejected | 275 |
Search and Rescue |
|
Total items rescued | 181 |
Total profit | 2 156 864 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9 672 |
Grade 1 upgrades generated | 1 172 |
Grade 2 upgrades generated | 1 293 |
Grade 3 upgrades generated | 1 864 |
Grade 4 upgrades generated | 2 057 |
Grade 5 upgrades generated | 3 286 |
Crew |
|
Crew credits earned | 1 474 616 784 cr |
Crew hired | 16 |
Crew fired | 4 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 10H 32M 5S |
Time in gunner role | 42M 44S |
Time in fighter con role | 29M 8S |
Total credits accrued | 5 632 001 cr |