CMDR Crunch Buttsteak profile
(Fer-de-Lance)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 288 814 789 270 cr |
Credits spent on ships | 4 416 264 820 cr |
Credits spent on outfitting | 12 388 990 861 cr |
Credits spent on repairs | 207 591 202 cr |
Credits spent on fuel | 3 101 342 cr |
Credits spent on munitions | 70 895 970 cr |
Insurance claims | 1 164 |
Total claim costs | 6 537 596 664 cr |
Combat |
|
Bounties claimed | 12 578 |
Profit from bounties | 2 127 671 884 cr |
Combat bonds | 28 508 |
Profit from combat bonds | 174 132 224 650 cr |
Assassinations | 241 |
Profit from assassinations | 228 431 411 cr |
Highest single reward | 2 073 572 cr |
Skimmers killed | 516 |
Crime |
|
Fines issued | 1 522 |
Lifetime fines value | 4 397 491 cr |
Bounties received/earned | 3 302 |
Lifetime bounty value | 27 640 700 cr |
Highest bounty issued | 2 018 700 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 63 882 177 cr |
Commodities smuggled | 9 671 |
Average profit | 313 148 cr |
Highest single transaction | 4 073 524 cr |
Trading |
|
Market network | 340 |
Trading profit | 42 392 436 305 cr |
Commodities traded | 553 894 |
Average profit | 13 381 451 cr |
Highest single transaction | 1 078 900 560 cr |
Mining |
|
Profits from mining | 32 774 237 302 cr |
Minerals refined | 39 741 |
Materials collected | 86 168 |
Exploration |
|
Systems visited | 15 935 |
Profits from exploration | 965 607 621 cr |
Level 2 detailed scans | 57 985 |
Level 3 detailed scans | 58 492 |
Highest payout | 12 325 145 cr |
Total hyperspace distance | 1 381 896 ly |
Total hyperspace jumps | 38 716 |
Max distance from start | 21 981,54 ly |
Max distance from Sol | 52 418,53 ly |
Max distance from Colonia | 38 887,27 ly |
Approximate time played | 58W 4D 5H 36M |
Passengers |
|
Total bulk passengers delivered | 35 374 |
Total VIPs delivered | 7 530 |
Total delivered | 42 904 |
Total ejected | 57 |
Search and Rescue |
|
Total items rescued | 7 332 |
Total profit | 651 311 234 cr |
Total rescue transactions | 419 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 12 056 |
Grade 1 upgrades generated | 1 426 |
Grade 2 upgrades generated | 1 534 |
Grade 3 upgrades generated | 2 139 |
Grade 4 upgrades generated | 2 783 |
Grade 5 upgrades generated | 4 174 |
Crew |
|
Crew credits earned | 10 812 536 668 cr |
Crew hired | 31 |
Crew fired | 31 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3D 10H 53M 27S |
Time in gunner role | 2H 51M 13S |
Time in fighter con role | 3H 57M 20S |
Total credits accrued | 326 311 641 cr |
Total fines accrued | 200 cr |