CMDR NullCharacter profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12 138 452 135 cr |
Credits spent on ships | 1 439 796 320 cr |
Credits spent on outfitting | 3 784 966 077 cr |
Credits spent on repairs | 8 445 801 cr |
Credits spent on fuel | 321 505 cr |
Credits spent on munitions | 819 484 cr |
Insurance claims | 52 |
Total claim costs | 62 562 521 cr |
Combat |
|
Bounties claimed | 976 |
Profit from bounties | 88 843 480 cr |
Combat bonds | 94 |
Profit from combat bonds | 2 997 127 cr |
Assassinations | 13 |
Profit from assassinations | 1 106 549 cr |
Highest single reward | 520 675 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 112 |
Lifetime fines value | 57 850 cr |
Bounties received/earned | 70 |
Lifetime bounty value | 56 250 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 596 895 cr |
Commodities smuggled | 1 186 |
Average profit | 11 479 cr |
Highest single transaction | 118 935 cr |
Trading |
|
Market network | 137 |
Trading profit | 15 576 372 703 cr |
Commodities traded | 82 686 |
Average profit | 23 317 923 cr |
Highest single transaction | 820 828 672 cr |
Mining |
|
Profits from mining | 13 526 221 252 cr |
Minerals refined | 24 235 |
Materials collected | 19 678 |
Exploration |
|
Systems visited | 7 625 |
Profits from exploration | 1 942 998 801 cr |
Level 2 detailed scans | 45 410 |
Level 3 detailed scans | 45 572 |
Highest payout | 20 940 862 cr |
Total hyperspace distance | 698 001 ly |
Total hyperspace jumps | 9 161 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 7W 1D 2H 39M |
Passengers |
|
Total bulk passengers delivered | 7 912 |
Total VIPs delivered | 1 660 |
Total delivered | 9 572 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 562 |
Grade 1 upgrades generated | 188 |
Grade 2 upgrades generated | 218 |
Grade 3 upgrades generated | 318 |
Grade 4 upgrades generated | 297 |
Grade 5 upgrades generated | 541 |
Crew |
|
Crew credits earned | 798 191 872 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 31S |