CMDR Sagall profile
(Mandalay)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17 574 211 505 cr |
Credits spent on ships | 3 820 907 441 cr |
Credits spent on outfitting | 10 418 063 068 cr |
Credits spent on repairs | 54 392 037 cr |
Credits spent on fuel | 1 233 806 cr |
Credits spent on munitions | 10 101 921 cr |
Insurance claims | 69 |
Total claim costs | 409 211 864 cr |
Combat |
|
Bounties claimed | 6 913 |
Profit from bounties | 919 253 856 cr |
Combat bonds | 8 297 |
Profit from combat bonds | 42 799 280 522 cr |
Assassinations | 10 |
Profit from assassinations | 2 081 740 cr |
Highest single reward | 2 482 630 cr |
Skimmers killed | 226 |
Crime |
|
Fines issued | 274 |
Lifetime fines value | 5 785 610 cr |
Bounties received/earned | 255 |
Lifetime bounty value | 451 035 cr |
Highest bounty issued | 33 300 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 177 195 cr |
Commodities smuggled | 97 |
Average profit | 8 054 cr |
Highest single transaction | 64 038 cr |
Trading |
|
Market network | 213 |
Trading profit | 13 460 224 384 cr |
Commodities traded | 451 611 |
Average profit | 7 103 021 cr |
Highest single transaction | 1 952 583 616 cr |
Mining |
|
Profits from mining | 14 350 849 970 cr |
Minerals refined | 16 120 |
Materials collected | 73 471 |
Exploration |
|
Systems visited | 7 833 |
Profits from exploration | 1 108 781 908 cr |
Level 2 detailed scans | 29 236 |
Level 3 detailed scans | 30 029 |
Highest payout | 25 006 887 cr |
Total hyperspace distance | 517 990 ly |
Total hyperspace jumps | 14 828 |
Max distance from start | 26 808,07 ly |
Max distance from Sol | 26 874,41 ly |
Max distance from Colonia | 28 595,78 ly |
Approximate time played | 23W 5D 23M |
Passengers |
|
Total bulk passengers delivered | 6 328 |
Total VIPs delivered | 5 636 |
Total delivered | 11 964 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 2 737 |
Total profit | 166 612 123 cr |
Total rescue transactions | 138 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6 921 |
Grade 1 upgrades generated | 893 |
Grade 2 upgrades generated | 1 123 |
Grade 3 upgrades generated | 1 530 |
Grade 4 upgrades generated | 1 668 |
Grade 5 upgrades generated | 1 707 |
Crew |
|
Crew credits earned | 128 538 343 cr |
Crew hired | 57 |
Crew fired | 57 |
Multi-Crew |
|
Total time in multi-crew | 11H 1M 39S |
Time in gunner role | 2H 34M 18S |
Time in fighter con role | 33M 45S |
Total credits accrued | 948 759 cr |
Total fines accrued | 165 165 cr |