CMDR Madaxo profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 839 124 390 cr |
Credits spent on ships | 1 015 762 683 cr |
Credits spent on outfitting | 2 242 871 938 cr |
Credits spent on repairs | 9 235 693 cr |
Credits spent on fuel | 218 421 cr |
Credits spent on munitions | 1 199 896 cr |
Insurance claims | 10 |
Total claim costs | 50 830 313 cr |
Combat |
|
Bounties claimed | 148 |
Profit from bounties | 14 019 132 cr |
Combat bonds | 3 576 |
Profit from combat bonds | 35 660 000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 289 642 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 5 250 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 9 230 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 64 |
Trading profit | 503 901 770 cr |
Commodities traded | 23 922 |
Average profit | 2 082 239 cr |
Highest single transaction | 156 794 458 cr |
Mining |
|
Profits from mining | 661 666 164 cr |
Minerals refined | 5 249 |
Materials collected | 11 129 |
Exploration |
|
Systems visited | 22 155 |
Profits from exploration | 5 399 348 868 cr |
Level 2 detailed scans | 117 780 |
Level 3 detailed scans | 124 879 |
Highest payout | 16 561 337 cr |
Total hyperspace distance | 1 146 001 ly |
Total hyperspace jumps | 24 058 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 19W 2D 15H 10M |
Passengers |
|
Total bulk passengers delivered | 4 319 |
Total VIPs delivered | 991 |
Total delivered | 5 310 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 36 755 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 682 |
Grade 1 upgrades generated | 240 |
Grade 2 upgrades generated | 170 |
Grade 3 upgrades generated | 143 |
Grade 4 upgrades generated | 66 |
Grade 5 upgrades generated | 63 |
Crew |
|
Crew credits earned | 19 564 176 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 3H 47M 22S |
Time in gunner role | 1H 12M 2S |
Time in fighter con role | 11M 53S |
Total credits accrued | 30 118 cr |