CMDR Atheist profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21 415 398 756 cr |
Credits spent on ships | 3 083 011 966 cr |
Credits spent on outfitting | 9 989 787 827 cr |
Credits spent on repairs | 28 013 721 cr |
Credits spent on fuel | 1 410 473 cr |
Credits spent on munitions | 5 895 040 cr |
Insurance claims | 57 |
Total claim costs | 193 973 022 cr |
Combat |
|
Bounties claimed | 5 763 |
Profit from bounties | 732 109 997 cr |
Combat bonds | 444 |
Profit from combat bonds | 15 080 117 cr |
Assassinations | 166 |
Profit from assassinations | 24 356 326 cr |
Highest single reward | 559 102 cr |
Skimmers killed | 184 |
Crime |
|
Fines issued | 1 144 |
Lifetime fines value | 432 151 444 cr |
Bounties received/earned | 3 219 |
Lifetime bounty value | 10 965 465 cr |
Highest bounty issued | 13 265 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 1 227 182 432 cr |
Commodities smuggled | 19 314 |
Average profit | 12 395 782 cr |
Highest single transaction | 47 182 464 cr |
Trading |
|
Market network | 149 |
Trading profit | 19 643 089 385 cr |
Commodities traded | 120 785 |
Average profit | 31 888 132 cr |
Highest single transaction | 796 742 400 cr |
Mining |
|
Profits from mining | 19 561 124 208 cr |
Minerals refined | 16 400 |
Materials collected | 47 080 |
Exploration |
|
Systems visited | 36 419 |
Profits from exploration | 6 270 379 326 cr |
Level 2 detailed scans | 63 621 |
Level 3 detailed scans | 116 955 |
Highest payout | 35 149 128 cr |
Total hyperspace distance | 2 240 875 ly |
Total hyperspace jumps | 46 032 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 47 177,36 ly |
Approximate time played | 24W 17H 7M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 10 747 |
Total delivered | 10 747 |
Total ejected | 92 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 180 471 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 11 547 |
Grade 1 upgrades generated | 2 195 |
Grade 2 upgrades generated | 983 |
Grade 3 upgrades generated | 1 445 |
Grade 4 upgrades generated | 2 120 |
Grade 5 upgrades generated | 4 804 |
Crew |
|
Crew credits earned | 2 649 812 151 cr |
Crew hired | 10 |
Crew fired | 8 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3D 11H 7M 41S |
Time in gunner role | 6M 24S |
Total credits accrued | 53 779 230 cr |