CMDR Alex Swindler profile
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 15 612 657 922 cr |
Credits spent on ships | 2 966 522 720 cr |
Credits spent on outfitting | 7 048 200 949 cr |
Credits spent on repairs | 28 086 498 cr |
Credits spent on fuel | 878 981 cr |
Credits spent on munitions | 5 647 084 cr |
Insurance claims | 39 |
Total claim costs | 426 544 627 cr |
Combat |
|
Bounties claimed | 2 521 |
Profit from bounties | 302 018 782 cr |
Combat bonds | 4 231 |
Profit from combat bonds | 288 960 341 cr |
Assassinations | 80 |
Profit from assassinations | 48 538 057 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 98 |
Crime |
|
Fines issued | 182 |
Lifetime fines value | 53 428 cr |
Bounties received/earned | 74 |
Lifetime bounty value | 41 700 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 6 512 244 cr |
Commodities smuggled | 2 980 |
Average profit | 271 344 cr |
Highest single transaction | 1 000 512 cr |
Trading |
|
Market network | 169 |
Trading profit | 7 094 765 655 cr |
Commodities traded | 75 220 |
Average profit | 936 356 cr |
Highest single transaction | 438 929 280 cr |
Mining |
|
Profits from mining | 7 105 685 300 cr |
Minerals refined | 26 874 |
Materials collected | 58 415 |
Exploration |
|
Systems visited | 10 317 |
Profits from exploration | 5 205 666 112 cr |
Level 2 detailed scans | 84 923 |
Level 3 detailed scans | 88 685 |
Highest payout | 45 570 027 cr |
Total hyperspace distance | 888 323 ly |
Total hyperspace jumps | 14 898 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 15W 2D 10H 43M |
Passengers |
|
Total bulk passengers delivered | 9 517 |
Total VIPs delivered | 6 430 |
Total delivered | 15 947 |
Total ejected | 83 |
Search and Rescue |
|
Total items rescued | 1 012 |
Total profit | 27 975 000 cr |
Total rescue transactions | 119 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 7 017 |
Grade 1 upgrades generated | 943 |
Grade 2 upgrades generated | 1 213 |
Grade 3 upgrades generated | 1 589 |
Grade 4 upgrades generated | 1 916 |
Grade 5 upgrades generated | 1 356 |
Crew |
|
Crew credits earned | 538 329 474 cr |
Crew hired | 49 |
Crew fired | 48 |
Multi-Crew |
|
Total time in multi-crew | 13H 31M 51S |
Time in fighter con role | 17M 24S |
Total credits accrued | 80 200 214 cr |