CMDR CosmicViolet profile
(Anaconda)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 6 738 760 812 cr |
Credits spent on ships | 1 194 292 109 cr |
Credits spent on outfitting | 5 025 348 242 cr |
Credits spent on repairs | 12 589 374 cr |
Credits spent on fuel | 441 209 cr |
Credits spent on munitions | 9 853 802 cr |
Insurance claims | 82 |
Total claim costs | 153 819 249 cr |
Combat |
|
Bounties claimed | 3 359 |
Profit from bounties | 149 346 849 cr |
Combat bonds | 1 966 |
Profit from combat bonds | 71 529 670 cr |
Assassinations | 23 |
Profit from assassinations | 6 468 953 cr |
Highest single reward | 368 355 cr |
Skimmers killed | 248 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 1 222 678 cr |
Bounties received/earned | 491 |
Lifetime bounty value | 1 149 655 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 124 375 858 cr |
Commodities smuggled | 3 530 |
Average profit | 2 072 931 cr |
Highest single transaction | 13 525 632 cr |
Trading |
|
Market network | 220 |
Trading profit | 341 481 075 cr |
Commodities traded | 41 057 |
Average profit | 342 165 cr |
Highest single transaction | 73 028 296 cr |
Mining |
|
Profits from mining | 268 376 852 cr |
Minerals refined | 2 473 |
Materials collected | 47 403 |
Exploration |
|
Systems visited | 35 046 |
Profits from exploration | 2 713 590 468 cr |
Level 2 detailed scans | 36 292 |
Level 3 detailed scans | 521 837 |
Highest payout | 20 827 627 cr |
Total hyperspace distance | 1 336 874 ly |
Total hyperspace jumps | 46 318 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 28W 2D 8H 10M |
Passengers |
|
Total bulk passengers delivered | 157 |
Total VIPs delivered | 1 184 |
Total delivered | 1 341 |
Total ejected | 7 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 8 335 |
Grade 1 upgrades generated | 756 |
Grade 2 upgrades generated | 651 |
Grade 3 upgrades generated | 1 107 |
Grade 4 upgrades generated | 1 500 |
Grade 5 upgrades generated | 4 321 |
Crew |
|
Crew credits earned | 311 537 586 cr |
Crew hired | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 14M 40S |
Time in gunner role | 30M 21S |
Total credits accrued | 4 289 cr |