CMDR Torm Serbius profile
(Anaconda)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 499 293 145 cr |
Credits spent on ships | 1 279 710 793 cr |
Credits spent on outfitting | 3 663 634 945 cr |
Credits spent on repairs | 51 082 971 cr |
Credits spent on fuel | 1 633 259 cr |
Credits spent on munitions | 4 028 570 cr |
Insurance claims | 85 |
Total claim costs | 330 478 389 cr |
Combat |
|
Bounties claimed | 4 117 |
Profit from bounties | 212 016 162 cr |
Combat bonds | 966 |
Profit from combat bonds | 37 694 418 cr |
Assassinations | 233 |
Profit from assassinations | 103 881 843 cr |
Highest single reward | 1 234 600 cr |
Skimmers killed | 276 |
Crime |
|
Fines issued | 440 |
Lifetime fines value | 2 715 830 cr |
Bounties received/earned | 1 048 |
Lifetime bounty value | 978 965 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 858 782 cr |
Commodities smuggled | 555 |
Average profit | 59 961 cr |
Highest single transaction | 985 408 cr |
Trading |
|
Market network | 374 |
Trading profit | 1 709 510 171 cr |
Commodities traded | 190 351 |
Average profit | 1 240 573 cr |
Highest single transaction | 61 739 678 cr |
Mining |
|
Profits from mining | 340 660 275 cr |
Minerals refined | 2 613 |
Materials collected | 30 722 |
Exploration |
|
Systems visited | 19 811 |
Profits from exploration | 4 240 052 447 cr |
Level 2 detailed scans | 110 891 |
Level 3 detailed scans | 426 433 |
Highest payout | 16 572 314 cr |
Total hyperspace distance | 930 585 ly |
Total hyperspace jumps | 26 105 |
Max distance from start | 65 573,68 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 28W 1D 7H 30M |
Passengers |
|
Total bulk passengers delivered | 2 116 |
Total VIPs delivered | 564 |
Total delivered | 2 680 |
Total ejected | 143 |
Search and Rescue |
|
Total items rescued | 162 |
Total profit | 5 254 533 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3 308 |
Grade 1 upgrades generated | 835 |
Grade 2 upgrades generated | 538 |
Grade 3 upgrades generated | 829 |
Grade 4 upgrades generated | 631 |
Grade 5 upgrades generated | 475 |
Crew |
|
Crew credits earned | 1 159 533 798 cr |
Crew hired | 17 |
Crew fired | 8 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 12H 57M 34S |
Time in gunner role | 5H 25M 55S |
Time in fighter con role | 1H 7M 30S |
Total credits accrued | 4 651 106 cr |