CMDR Bearwalker profile
(Asp Explorer)
Federation: Lt. Commander
Empire: Count
Balance |
|
---|---|
Current assets | 3 866 750 829 cr |
Credits spent on ships | 553 717 581 cr |
Credits spent on outfitting | 585 193 155 cr |
Credits spent on repairs | 1 042 822 cr |
Credits spent on fuel | 106 380 cr |
Credits spent on munitions | 7 080 cr |
Insurance claims | 16 |
Total claim costs | 31 448 249 cr |
Combat |
|
Bounties claimed | 80 |
Profit from bounties | 3 486 767 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 193 494 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 50 010 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 1 100 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 56 088 cr |
Commodities smuggled | 19 |
Average profit | 9 348 cr |
Highest single transaction | 17 900 cr |
Trading |
|
Market network | 60 |
Trading profit | 596 253 439 cr |
Commodities traded | 24 716 |
Average profit | 4 001 701 cr |
Highest single transaction | 93 263 170 cr |
Mining |
|
Profits from mining | 514 337 111 cr |
Minerals refined | 1 932 |
Materials collected | 3 301 |
Exploration |
|
Systems visited | 8 792 |
Profits from exploration | 1 831 595 941 cr |
Level 2 detailed scans | 48 075 |
Level 3 detailed scans | 49 889 |
Highest payout | 15 116 657 cr |
Total hyperspace distance | 265 054 ly |
Total hyperspace jumps | 9 470 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 504,45 ly |
Max distance from Colonia | 22 309,10 ly |
Approximate time played | 5W 1D 13H 57M |
Passengers |
|
Total bulk passengers delivered | 1 824 |
Total VIPs delivered | 157 |
Total delivered | 1 981 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 383 646 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 173 |
Grade 1 upgrades generated | 92 |
Grade 2 upgrades generated | 60 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 6 |
Crew |
|
Crew credits earned | 1 785 149 cr |
Crew hired | 1 |
Crew lost | 1 |