CMDR JaviRom profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 34 117 409 413 cr |
Credits spent on ships | 2 731 040 803 cr |
Credits spent on outfitting | 8 432 738 090 cr |
Credits spent on repairs | 139 465 393 cr |
Credits spent on fuel | 7 390 593 cr |
Credits spent on munitions | 3 337 334 cr |
Insurance claims | 95 |
Total claim costs | 911 772 182 cr |
Combat |
|
Bounties claimed | 10 826 |
Profit from bounties | 2 022 298 251 cr |
Combat bonds | 3 469 |
Profit from combat bonds | 199 669 720 cr |
Assassinations | 461 |
Profit from assassinations | 551 340 560 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 664 |
Lifetime fines value | 24 872 087 cr |
Bounties received/earned | 890 |
Lifetime bounty value | 4 829 140 cr |
Highest bounty issued | 777 700 cr |
Smuggling |
|
Black market network | 48 |
Black market profit | 1 601 613 996 cr |
Commodities smuggled | 1 078 173 |
Average profit | 974 811 cr |
Highest single transaction | 4 077 360 cr |
Trading |
|
Market network | 615 |
Trading profit | 14 188 249 275 cr |
Commodities traded | 9 545 426 |
Average profit | 899 471 cr |
Highest single transaction | 412 371 126 cr |
Mining |
|
Profits from mining | 12 505 993 322 cr |
Minerals refined | 17 412 |
Materials collected | 52 064 |
Exploration |
|
Systems visited | 15 055 |
Profits from exploration | 1 673 608 374 cr |
Level 2 detailed scans | 43 618 |
Level 3 detailed scans | 47 724 |
Highest payout | 13 293 465 cr |
Total hyperspace distance | 6 152 777 ly |
Total hyperspace jumps | 67 523 |
Max distance from start | 65 357,10 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 406,34 ly |
Approximate time played | 64W 2D 8H 59M |
Passengers |
|
Total bulk passengers delivered | 294 135 |
Total VIPs delivered | 1 009 |
Total delivered | 295 144 |
Total ejected | 299 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 135 674 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3 510 |
Grade 1 upgrades generated | 454 |
Grade 2 upgrades generated | 520 |
Grade 3 upgrades generated | 759 |
Grade 4 upgrades generated | 786 |
Grade 5 upgrades generated | 991 |
Crew |
|
Crew credits earned | 102 405 360 cr |
Crew hired | 12 |
Crew fired | 9 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 50M 46S |
Time in gunner role | 9M 39S |
Time in fighter con role | 13M 8S |
Total credits accrued | 59 396 467 cr |