CMDR Ice_X profile
(Type-9 Heavy)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 16 669 879 458 cr |
Credits spent on ships | 2 911 826 994 cr |
Credits spent on outfitting | 7 476 317 809 cr |
Credits spent on repairs | 39 229 801 cr |
Credits spent on fuel | 813 023 cr |
Credits spent on munitions | 8 837 326 cr |
Insurance claims | 318 |
Total claim costs | 1 036 215 264 cr |
Combat |
|
Bounties claimed | 2 023 |
Profit from bounties | 229 854 828 cr |
Combat bonds | 3 818 |
Profit from combat bonds | 2 267 786 993 cr |
Assassinations | 92 |
Profit from assassinations | 79 896 329 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 663 |
Crime |
|
Fines issued | 509 |
Lifetime fines value | 162 303 cr |
Bounties received/earned | 1 250 |
Lifetime bounty value | 2 135 365 cr |
Highest bounty issued | 45 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 335 717 698 cr |
Commodities smuggled | 711 |
Average profit | 27 976 475 cr |
Highest single transaction | 160 561 440 cr |
Trading |
|
Market network | 99 |
Trading profit | 17 723 116 145 cr |
Commodities traded | 54 292 |
Average profit | 38 528 513 cr |
Highest single transaction | 792 600 480 cr |
Mining |
|
Profits from mining | 19 027 214 464 cr |
Minerals refined | 11 910 |
Materials collected | 24 621 |
Exploration |
|
Systems visited | 5 644 |
Profits from exploration | 528 065 463 cr |
Level 2 detailed scans | 11 822 |
Level 3 detailed scans | 12 027 |
Highest payout | 14 129 979 cr |
Total hyperspace distance | 316 281 ly |
Total hyperspace jumps | 8 637 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 22W 15H 45M |
Passengers |
|
Total bulk passengers delivered | 4 461 |
Total VIPs delivered | 615 |
Total delivered | 5 076 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 171 |
Total profit | 460 185 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2 642 |
Grade 1 upgrades generated | 527 |
Grade 2 upgrades generated | 366 |
Grade 3 upgrades generated | 444 |
Grade 4 upgrades generated | 459 |
Grade 5 upgrades generated | 846 |
Crew |
|
Crew credits earned | 1 484 409 663 cr |
Crew hired | 26 |
Crew fired | 21 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 1D 16H 21M 48S |
Time in gunner role | 3H 4M 34S |
Time in fighter con role | 55M 22S |
Total credits accrued | 1 393 843 cr |
Total fines accrued | 1 058 746 cr |