CMDR Ice_X profile
(Type-9 Heavy)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 14 994 029 756 cr |
Credits spent on ships | 2 852 571 735 cr |
Credits spent on outfitting | 7 273 612 786 cr |
Credits spent on repairs | 37 373 679 cr |
Credits spent on fuel | 767 664 cr |
Credits spent on munitions | 7 848 439 cr |
Insurance claims | 297 |
Total claim costs | 947 291 502 cr |
Combat |
|
Bounties claimed | 1 956 |
Profit from bounties | 192 994 025 cr |
Combat bonds | 3 500 |
Profit from combat bonds | 1 123 593 193 cr |
Assassinations | 49 |
Profit from assassinations | 31 026 972 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 514 |
Crime |
|
Fines issued | 504 |
Lifetime fines value | 161 303 cr |
Bounties received/earned | 1 250 |
Lifetime bounty value | 2 135 365 cr |
Highest bounty issued | 45 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 335 717 698 cr |
Commodities smuggled | 711 |
Average profit | 27 976 475 cr |
Highest single transaction | 160 561 440 cr |
Trading |
|
Market network | 97 |
Trading profit | 17 669 811 774 cr |
Commodities traded | 49 772 |
Average profit | 39 707 442 cr |
Highest single transaction | 792 600 480 cr |
Mining |
|
Profits from mining | 17 866 184 860 cr |
Minerals refined | 11 764 |
Materials collected | 23 999 |
Exploration |
|
Systems visited | 5 393 |
Profits from exploration | 468 439 551 cr |
Level 2 detailed scans | 10 694 |
Level 3 detailed scans | 10 899 |
Highest payout | 9 575 661 cr |
Total hyperspace distance | 306 466 ly |
Total hyperspace jumps | 8 183 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 20W 23H 38M |
Passengers |
|
Total bulk passengers delivered | 4 461 |
Total VIPs delivered | 615 |
Total delivered | 5 076 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 171 |
Total profit | 460 185 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2 515 |
Grade 1 upgrades generated | 508 |
Grade 2 upgrades generated | 350 |
Grade 3 upgrades generated | 423 |
Grade 4 upgrades generated | 428 |
Grade 5 upgrades generated | 806 |
Crew |
|
Crew credits earned | 1 169 085 437 cr |
Crew hired | 26 |
Crew fired | 21 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 1D 16H 6M 36S |
Time in gunner role | 3H 4M 34S |
Time in fighter con role | 55M 22S |
Total credits accrued | 1 393 843 cr |
Total fines accrued | 1 058 746 cr |