CMDR FERGUSI profile
(Asp Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 21 111 789 377 cr |
Credits spent on ships | 1 961 769 345 cr |
Credits spent on outfitting | 6 597 627 684 cr |
Credits spent on repairs | 56 714 548 cr |
Credits spent on fuel | 3 255 288 cr |
Credits spent on munitions | 3 668 863 cr |
Insurance claims | 46 |
Total claim costs | 498 082 104 cr |
Combat |
|
Bounties claimed | 723 |
Profit from bounties | 44 911 977 cr |
Combat bonds | 3 518 |
Profit from combat bonds | 123 079 474 cr |
Assassinations | 42 |
Profit from assassinations | 17 366 099 cr |
Highest single reward | 549 854 cr |
Skimmers killed | 55 |
Crime |
|
Fines issued | 179 |
Lifetime fines value | 7 671 354 cr |
Bounties received/earned | 288 |
Lifetime bounty value | 1 399 450 cr |
Highest bounty issued | 212 500 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 99 682 277 cr |
Commodities smuggled | 39 101 |
Average profit | 1 095 410 cr |
Highest single transaction | 11 255 232 cr |
Trading |
|
Market network | 345 |
Trading profit | 14 102 880 303 cr |
Commodities traded | 751 283 |
Average profit | 4 422 352 cr |
Highest single transaction | 845 816 832 cr |
Mining |
|
Profits from mining | 13 699 376 689 cr |
Minerals refined | 17 770 |
Materials collected | 27 682 |
Exploration |
|
Systems visited | 9 607 |
Profits from exploration | 1 082 060 854 cr |
Level 2 detailed scans | 42 450 |
Level 3 detailed scans | 44 863 |
Highest payout | 12 573 935 cr |
Total hyperspace distance | 480 588 ly |
Total hyperspace jumps | 22 684 |
Max distance from start | 28 346,58 ly |
Max distance from Sol | 28 343,20 ly |
Max distance from Colonia | 31 486,40 ly |
Approximate time played | 17W 5H 21M |
Passengers |
|
Total bulk passengers delivered | 9 943 |
Total VIPs delivered | 1 019 |
Total delivered | 10 962 |
Total ejected | 89 |
Search and Rescue |
|
Total items rescued | 102 |
Total profit | 2 433 680 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 045 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 190 |
Grade 3 upgrades generated | 242 |
Grade 4 upgrades generated | 236 |
Grade 5 upgrades generated | 204 |
Crew |
|
Crew credits earned | 502 268 693 cr |
Crew hired | 42 |
Crew fired | 35 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 21M 28S |
Time in fighter con role | 48M 8S |
Total credits accrued | 1 800 001 cr |