CMDR Enigmont profile
![](/img/users/5/8/5/0/3/58503.png?v=1579844370)
(Asp Explorer)
![](/img/ships/128049303/unknown.jpg)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 6 196 752 509 cr |
Credits spent on ships | 887 411 478 cr |
Credits spent on outfitting | 1 168 806 393 cr |
Credits spent on repairs | 3 766 090 cr |
Credits spent on fuel | 483 758 cr |
Credits spent on munitions | 171 034 cr |
Insurance claims | 8 |
Total claim costs | 13 031 971 cr |
Combat |
|
Bounties claimed | 4 |
Profit from bounties | 102 202 cr |
Combat bonds | 3 |
Profit from combat bonds | 298 517 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 232 270 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 24 774 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 6 450 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 6 033 cr |
Commodities smuggled | 38 |
Average profit | 1 006 cr |
Highest single transaction | 3 105 cr |
Trading |
|
Market network | 26 |
Trading profit | −1 251 766 877 cr |
Commodities traded | 43 957 |
Average profit | −9 005 517 cr |
Highest single transaction | 2 763 712 cr |
Mining |
|
Profits from mining | 30 678 274 cr |
Minerals refined | 565 |
Materials collected | 13 724 |
Exploration |
|
Systems visited | 16 187 |
Profits from exploration | 1 988 010 975 cr |
Level 2 detailed scans | 40 011 |
Level 3 detailed scans | 44 007 |
Highest payout | 26 454 135 cr |
Total hyperspace distance | 1 136 034 ly |
Total hyperspace jumps | 19 444 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 49 450,43 ly |
Approximate time played | 11W 6D 3H 34M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 24 579 |
Total delivered | 24 579 |
Total ejected | 34 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 401 943 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 780 |
Grade 1 upgrades generated | 209 |
Grade 2 upgrades generated | 131 |
Grade 3 upgrades generated | 140 |
Grade 4 upgrades generated | 162 |
Grade 5 upgrades generated | 138 |
Crew |
|
Crew credits earned | 3 076 124 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 7M 53S |