CMDR Pwntagram profile
(Mamba)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 184 485 217 cr |
Credits spent on ships | 728 940 299 cr |
Credits spent on outfitting | 1 836 239 921 cr |
Credits spent on repairs | 13 788 233 cr |
Credits spent on fuel | 340 810 cr |
Credits spent on munitions | 617 220 cr |
Insurance claims | 46 |
Total claim costs | 257 855 468 cr |
Combat |
|
Bounties claimed | 745 |
Profit from bounties | 47 648 390 cr |
Combat bonds | 16 |
Profit from combat bonds | 634 862 cr |
Assassinations | 7 |
Profit from assassinations | 2 017 351 cr |
Highest single reward | 560 500 cr |
Skimmers killed | 1 053 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 264 612 cr |
Bounties received/earned | 1 160 |
Lifetime bounty value | 207 750 cr |
Highest bounty issued | 5 100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 37 702 cr |
Commodities smuggled | 16 |
Average profit | 7 540 cr |
Highest single transaction | 27 144 cr |
Trading |
|
Market network | 63 |
Trading profit | 944 944 954 cr |
Commodities traded | 12 718 |
Average profit | 4 436 361 cr |
Highest single transaction | 207 442 875 cr |
Mining |
|
Profits from mining | 886 535 364 cr |
Minerals refined | 2 501 |
Materials collected | 11 112 |
Exploration |
|
Systems visited | 1 847 |
Profits from exploration | 117 572 090 cr |
Level 2 detailed scans | 477 |
Level 3 detailed scans | 951 |
Highest payout | 2 848 262 cr |
Total hyperspace distance | 77 220 ly |
Total hyperspace jumps | 3 009 |
Max distance from start | 7 601,25 ly |
Max distance from Sol | 7 588,52 ly |
Max distance from Colonia | 25 810,70 ly |
Approximate time played | 5W 6D 10H 24M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 585 |
Total delivered | 2 585 |
Total ejected | 112 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 122 648 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 855 |
Grade 1 upgrades generated | 198 |
Grade 2 upgrades generated | 173 |
Grade 3 upgrades generated | 205 |
Grade 4 upgrades generated | 156 |
Grade 5 upgrades generated | 123 |
Crew |
|
Crew credits earned | 97 820 612 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 12M 34S |
Time in gunner role | 24S |
Time in fighter con role | 18M 40S |
Total credits accrued | 920 435 cr |
Total fines accrued | 5 400 cr |