CMDR Akastus profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27 976 437 043 cr |
Credits spent on ships | 2 068 943 510 cr |
Credits spent on outfitting | 7 412 887 464 cr |
Credits spent on repairs | 97 609 727 cr |
Credits spent on fuel | 1 835 077 cr |
Credits spent on munitions | 4 057 111 cr |
Insurance claims | 73 |
Total claim costs | 443 427 778 cr |
Combat |
|
Bounties claimed | 7 175 |
Profit from bounties | 862 264 268 cr |
Combat bonds | 149 |
Profit from combat bonds | 14 033 151 cr |
Assassinations | 56 |
Profit from assassinations | 178 169 216 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 830 |
Crime |
|
Fines issued | 130 |
Lifetime fines value | 263 297 cr |
Bounties received/earned | 79 |
Lifetime bounty value | 90 800 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | −12 956 cr |
Commodities smuggled | 138 |
Average profit | −1 620 cr |
Highest single transaction | 2 730 cr |
Trading |
|
Market network | 213 |
Trading profit | 47 134 341 989 cr |
Commodities traded | 461 257 |
Average profit | 30 272 538 cr |
Highest single transaction | 776 723 500 cr |
Mining |
|
Profits from mining | 37 180 132 501 cr |
Minerals refined | 58 679 |
Materials collected | 125 682 |
Exploration |
|
Systems visited | 30 004 |
Profits from exploration | 6 690 477 338 cr |
Level 2 detailed scans | 141 210 |
Level 3 detailed scans | 144 098 |
Highest payout | 19 323 283 cr |
Total hyperspace distance | 1 925 416 ly |
Total hyperspace jumps | 39 212 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 587,93 ly |
Approximate time played | 25W 5D 15H 52M |
Passengers |
|
Total bulk passengers delivered | 5 725 |
Total VIPs delivered | 52 808 |
Total delivered | 58 533 |
Total ejected | 112 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 878 268 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 6 866 |
Grade 1 upgrades generated | 715 |
Grade 2 upgrades generated | 890 |
Grade 3 upgrades generated | 1 210 |
Grade 4 upgrades generated | 1 501 |
Grade 5 upgrades generated | 2 550 |
Crew |
|
Crew credits earned | 551 166 397 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4M 19S |
Total credits accrued | 3 682 622 cr |